Testlive Patch (29.05.2020) - Balancing and Avatars Rev. 1

Sorry wasn’t trying to be rude. Condescending yes, rude no.
Feeling anxious over a video game, I’ve never been there.
It takes 5 minutes to switch versions and only has a chance to delete your solo game …meh to hard to do, rather whine to the masses. <— thats kinda rude, but so is the whiney ranting all the time.

Well from a gameplay standpoint, it sucks. Lol. He almost ran me over the cliff edge 20 or 30 times yesterday. I don’t remember it being that bad in the live game. Good thing there’s currently no fall damage. Oh, I didn’t think to test if the horse could receive fall damage. If no one has by my next login, I’ll check it.

  • I do not work for Funcom, but support them voluntarily, simply out of the fun of the game.
  • There is a completely safe way to flip from live to testlive and retain your solo/online/official game and configuration. Win 7, dunno, sorry :frowning: and time to flip is a variable; mine takes <5 minutes @ 93m up/down (PC W10).
  • I do not expect, nor deserve, updates on their work. I do expect updates on the results.
  • I do not like dev bashing posed in the form of a question or any other way. It serves no purpose.
  • I do like factual bug reports with as much data as is available, especially on testlive.
  • I do enjoy constructive conversations debating game direction and implementation.
  • I do enjoy the highly creative suggestions folks contribute to the fora.
  • And lastly, I do enjoy the game.

But then, that’s just me.

Regards

jim

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This is what i imagine the thrall feels like fighting a Dragon lol

Definitely would like to see the Dragon Related issues fixed

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I support Funcom too with my money, I own every single DLC not because I use them all but simply because I enjoy the game.
Just because I not want to flip back and forth does not make me wrong. I downloaded testlive which is an extra 79gig just for this reason so I could test on the client the company gives me to test on.
I am not bashing Funcom when I ask for an update on when this client will be fixed.
I do expect and deserve an update on a game I paid my money for in a reasonable time and not expecting is up to you but I do think a week is enough time to be able to give a small update on something that was working till they added a patch.
I make factual bug reports with pictures and as much information as can be given at that time.
I enjoy constructive conversions that are not always about making funcom look good but some times are about taking into consideration other players on this forum and their issues, their feelings and frustrations.
ALSO IF I DID not enjoy the game I would not be here trying to get updates and spending hours on test live to help to find the bugs and report them.
and lastly how you handle things and how I do I am sure differ which is ok, that is how life works so will just leave it with this, I will wait on Funcom to tell us when they think their testlive will be working again for all of those that want to test.

Cheers.

what you going on about really, I never said a thing about turning them off , I said they have 24/7 servers and whose logic are you using as I never said once in any post on any comment on this forum that Funcom should not have 24/7 servers. Stop putting words in my mouth that are not mine.

“this game has 24/7 servers and that bugs and issues do not stop just cause its the weekend.” did I ask them not to be 24/7, did I say a word about when they should be up NO I did not.

What , did I ever say I did not want them to be 24/7 no. I pointed out they have a forum that is 24/7 , they have game servers that are 24/7 and that is both true and they only have support M-F which is also true, I did not say they should only have servers on M-F nor did I say anything about what they should do if you go back and reread it. I pointed out what they do and do not do that is all but really I am so done with this, its useless and has no point. I will just wait for Funcom to give us an update.

Horses also do not take fall damage when being ridden.

My personal feelings are that it’s extremely convenient for travel & testing purposes, but I do hope to see it fixed despite the inconvenience.

No one expects daily feedback. They might not yet know what exactly breaks TestLive, but they now what they added to the game that breaks it. So they can optionally turn their live services of, so people have to stop tip-toeing around a bug, that prevents people from playing an experimental branch.

They also don’t have to rush another broken update with completely new mechanics (as if that would make any difference). They could “just” work on a hotfix or at least tell us that they’re working on a solution for the most obvious showstopper, that makes TestLive as accessible as it was before. I bet the next won’t just fix the connection issue, but will also introduce completely new stuff as a band-aid for previously releases.

The things I reported several weeks ago are still in there or surfaced again, what others mentioned: the purge, thralls being underpowered/overpowered, you name it, will remain in its state - this won’t be fixed for another eternity because we now have live services, a new and broken leash mechanic, that need even more fixing. An endless cycle of putting band-aids on band-aids. The taming of animals, bleeding/healing mechanics, etc. are in the same lackluster/minimalist state as they were in the time of their release and there’s even more semi-polished features coming.

Maybe there is a backlog of priorities that they are working on 1st? Maybe some issues take more than 5 minutes to fix and update and reload and whatever.
Or they could be sitting around playing Dune and laughing at you and me…who knows, i tend to believe they are working on the issues.

P.s. the next testlive update, that will have the live service issue fixed is my guess, until then, opt into steam betas, and load the testlive that way, or not and wait.

Slow is smooth…smooth is fast…

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USA Testlive PVE server

Report on the avatars. I farmed up the zeal tokens to summon the avatar of Mitra. The game prompted me for confirmation before beginning to craft the true name token. It took many minutes before the token was finished crafting. Upon completion, the altar and priest disappeared, the token appeared in my inventory, and all other items that remained inside the alter dropped into a loot bag. The true name token had a 6 hour decay timer. I did not test to see if I could drop the token nor transfer to another inventory. Upon summoning, there was approx 1 minute wait before the avatar appeared. Either upon using the token or upon the transition to overhead camera for the avatar control (can’t remember which), I received a report that my follower was no longer following me. I summoned near the King Scorpion just outside of Sepermaru. The avatar had a 1 minute usage timer that did not begin until the summoning process was completed and full control given to the character. After the avatar usage was completed, full control and normality was returned to my character, along with the report that the spirit of Mitra had left me. I was able to walk around, do anything much the same as at any point in gameplay prior to summoning. My character name in the chat window was preceeded by Mitra. The only oddity to note was that after the summoning, whenever I typed something into the chat window, it displayed twice, as if I had sent the same message twice in a row instantaneously.

My personal thoughts, these things are really friggin cool! Very OP, but with an extremely high price tag to balance it. I wish I had more than a minute to play around with it, but I understand why that timer exists. I also understand now why it’s such a big deal that avatars were temporarily removed from the game.

Did the temple and priest return?

No. Crafting the token destroys both priest and temple once the crafting is finished. The game warns you of this before you begin crafting the token.

Just wanted to post it here from LIVE: The little snakes hate other snakes… Dont know if this is already fixed in the hate-list thing or if its on purpose.

And the best thing is: The big snake doesnt even care… The small one can kill it, without the bigger one doing anything (not world-boss snake! Just the bigger ones).
Have seen that yesterday at live south of the Den. (if it is fixed already, ignore it :smiley: )

I’m reasonably certain I remember seeing the behavior on testlive server yesterday, so I don’t think it’s fixed yet.

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if there isn’t a patch notes joke about freudian overtones when this is fixed I’ll be disappointed.

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Hi, sorry to bother but any word on when this issue with test live being broken for some us be fixed without using that work around?

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please fix this issue at least to the point where we can work offline. Some of us are not good work around people, and the work around requires downloading another copy of the game which now cause space issues. Steam does have them at least on my set in to separate folders. Going in to the files and starting to move code type items around almost always go wrong. thank you.

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USA Testlive PVE Server

Darfari at Skulker’s End was heard saying “Hokey Pokey, Mate”
:laughing:

*Nordheimer Bearer thrall recruited from a different Darfari camp location was also heard saying the phrase while following me. This sound byte is being added to the list of options for them to speak, when, as far as i know, it should belong exclusively to those originating from black hand camps.

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So tomorrow its 2 weeks since last patch on test live, still many of us can not use it without the work around, no word on the fix for this ??? no update on this issue even??? Great communication with the community sorry if this seems harsh but why have test live if its broken but for a work around?

Oh and for all of you who want to say you keep asking this yup two weeks not fixed, I do keep asking and will continue too. There are many issues I have reported but can not even see if they happen to get fixed as the client it is broken. Its frustrating that they broke it but more frustrating we get not even a we are working on it in two weeks. Sorry but it is very.

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