Game mode: Online
I would like to ask to rethink your position on the new gather rates on PvP servers. I understand you are trying to balance progression across the board, but I’m not sure if hard equal gather rates would be the way to go. As is, I am getting 8 stone per strike with a star metal pick, this hoes for almost everything, a full run on all brimstone spawns(luckily they are not blocked off on my server) nets me under 2k brimstone… in a pvp server where your base can be destroyed at any given moment it was always really nice to have the gather rates we had, because after being raided/wiped it allowed to at least build something of a functional building before the next pvp hours, this is not possible anymore unless you have a lot of clan members… making it next to impossible(I dont like to use this term) for a solo player to even live on a pvp server.
Please consider rethink your position on gather rates… even 1.5x would make a massive difference. Thank you