Things to check during PvP time

With the current Conanexiles rules,
Is it okay for me to attack people playing Purge during PvP time on a PvE-c server?
Or is there a rule that I can’t interfere with purges even during PvP time?

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There’s general etiquette on PVE-C servers from what I understand. Some would probably frown on you doing that but as a full PVP player myself I’d do it lol

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Pvp time means you can and therefore there is nothing in the TOC that makes this a rule break.

Now should you? Depends on the culture of the server. Some frown on that as bad form while others have a more darwinian view that all is fair and you shouldn’t trigger purges during pvp time. You are asking for trouble. So it’s up to you and the server dynamics.

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If someone is so blithering stupid as to call a purge during the raid window, whatever you do to them, they have themselves to blame as well. Raid windows are generally small anyway, if someone hides behind summoning a purge to get everyone to leave them alone, then they are also the miscreant. If they don’t want their purge purloined, they can call it outside of that tiny little band of dueling ok time.

On a PvE-C server, if you don’t want other players bothering you, just don’t log on during fight time. It’s that easy. It’s not like they need to defend their base or anything. But if someone is standing in the dueling ring during dueling hours, they are inviting a duel.

That said, if someone is obviously new to the server, going out of your way to punish them is probably a little gauche.

Some private servers may have their own special rules.
Always check with the server owner/admin. But there is no official rule about it, nor should there be.

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:100: :+1:

This is one of my biggest pet peeves about honor rules and server cultures. They exist because someone is exploiting them. The ones who don’t are useful idiots for the ones who do.

I’ve spoken about this story a few times, but I’m glad it happened so very early in my online gaming experience that I was able to learn from it. But back in the mid to late 90s I was playing MechWarrior 3 in online leagues and even a few tournaments. The culture of the community was that shooting the legs off an opponent was considered a cheap and disrespectful way to obtain a win.

I used to run the HTAL display instead of the 3d model or the classic MW2 wireframe model. My display would show total armor in a green bar with it coloring red as they took damage. If they had no armor, in a location equipped at all, it would show it, the other target info displays did not give that information.

I noticed quite a few players had an empty bar on their legs. Meaning they had no armor in them. They would remove the armor, because they knew players would avoid shooting them. Using that tonnage savings for extra weapons, armor elsewhere, or more heatsinks to fire more often.

I start shooting their legs off, and obviously they got ticked off. Screenshots showed what they were doing. More people started getting smart about what was going on and legging became a legitimate tactic in more and more circles. By the time MW4 came around, the stigma all but vanished.

Whenever there is a culture against doing something. Always, ALWAYS question why. Always investigate why. Always seek to see how it could be abused and then watch for it. Always assume that your opponents will use such things against you (they are more often than not doing just that).

And most importantly, always assume strangers will mistake kindness for weakness. That is the default human state. This isn’t to say you shouldn’t be showing kindess, mercy, and compassion. But always be aware someone will use it against you. Especially in competitive environments.

Also anyone running a PVE-C server should consider having player damage on all the time. It provides for a much better competitive environment and does away with the playstyle of only logging in when its safe until they can build themselves up. It forces people to interact with one another, and either fight it out, or to negotiate. You want this. Any server host should be encouraging player interactions as much as possible. A social server is a thriving server. A server of hermits is in danger of dying out.

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This is exactly the moment when Sun Tzu would have attacked.

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Great example of how people will find a way to exploit anything. Gotta wonder how a culture like that ever formed; I never played online, but in the boardgame campaign rules, shooting the legs off was the best way to get valuable salvage.

Just like in martial arts, if you’re not allowed to strike the opponent in the head, no-one uses helmets because helmets are heavy and uncomfortable. But that only applies in a competition with referees and rules etc. One of my favorite moments in the Modesty Blaise book Taste for Death is the scene where Modesty lures a much better fencer into believing they’re fencing by the rules, then kicks him in the nuts.

When you’re fighting for your life, go for the nuts. If you would lose to someone kicking you in ther nuts, wear a groin guard, rather than trusting them not to kick you in the nuts.

Sun Tzu would’ve kicked him in the nuts, too.

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Point of Order.
Sun Tzu would have watched someone else attack and would not have wasted effort and resources fighting someone vulnerable when some rando was already lined up to do so.

Master Sun would, however, have used the example of someone getting kicked in the grand kids while they asked about what the rules are (during a battle already in progress) as a teaching anecdote.

Remember, if you have to put forth effort or put yourself at risk, you have already lost and are now simply attempting to mitigate the damage from that failure.

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Some years back I used to do a lot of LRP - fighting with (theoretically safe) foam-padded weapons (not sure if that’s still allowed or if there’s ‘no touching’ nowadays…) - several systems introduced rules for no head damage to disincentivise attacking people’s heads, because safety only goes so far - the inevitable result was the invention of the ‘head-parry’…

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