Well, first of all raid mechanics are very bugged, in the ways some mentioned here (spawning in crazy places even with accessible bases) and others (having only the purge warning and then the victory message without a single mob to show up).
Secondly, I really like this mechanic, as I liked 7days to die blood moon hordes. In that game you could cheat it too much, just leaving would avoid it.
Here, I would like to have had like 20x the purges I had, since due to the purge warnings / no mobs bug, I’ve wasted countless hours preparing my bases, just for nothing.
So I am on the side of “purges are cool, just need some more fixing”. BUT also, I heavily dislike I am in the risk of being purged / missing the fun of purges, everyday, as I, like many, work in afternoons till 20h.
I think there should be a middle point without ruining any of the two “sides”, but I cant really figure out any, and probably Funcom didnt.
To sum up, I really like having daily chances to get purges, getting one every day if possible.
But the purge schedule hardly accomodates to most of players, so maybe there could be a way to more or less control when it triggers if you wanted, or still having it random if you dont mind.
For those that say the 18 to 22h schedule is fair with them, here’s my counterproposal: if it has to be 18 to 22h, a totally random schedule, why not also during the morning, or having the whole day purgeable? If it was up to me, schedule would be 22h to 02am, causing similar problems to those who don’t play in thouse hours.