Body vaulting is a thing in Conan Exiles. It’s not instant, but there are A LOT of places where you can log out with your body and nobody will find it.
This video was perfect,
Blockquote
I have had so many questions over the years, this video answered all of them.
Although this particular thread announces: This thread is solved, no need for further discussion,
MOVE ALONG-nothing-to-see-people.
I feel in my cockles, you @SirDaveWolf should get the credit for SOLUTION to this particular thread.
The Perfect Reply to the OP.
and the perfect warning for things to come, and to enable people to properly manage expectations, (moving forward Funcom)
As far as history repeating itself…
Age-of-Conan
Conan-Exiles
Age-of-War
Dune… I mean who wouldn’t want a monorail?
monorail, monorail, Dune! Dune! Dune!
Eh, but it’s pretty limited.
Also it doesn’t keep your base safe: it’s not like other people know your base is empty and so decide not to attack you.
But IDK, never played PVP much on CE … maybe I’m just being over-dramatic.
Okay, let me use small words so you can understand me.
I don’t work for Funcom. I can’t make sure the game works. Even if I could, it wouldn’t matter. You seem to think you have a right to be toxic. You don’t. You seem to think that complaining about community flags will change something. It won’t. If you’re toxic, you’ll get flagged and moderated. If you don’t like it, tough cookies.
That’s all that needs to be said on that topic.
Lol, or maybe it’s the PvE players fault for just being so accepting and willing to settle for broken gameplay. You gave FC a pass on accountability and they just ran with it.
@WhiteRabbit I would tend to disagree with that assesment, excerpts from Social Guidelines - Funcom Forums
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Yeah yeah, law is different than morality, unfortunately.
You can be an absolutely awful person to everyone around you, you can be abusive in many ways, you can make someone’s life complete hell, all perfectly legally, without breaking the law.
You have a right to do so, but it is not the right thing to do
No, they don’t. This forum has rules.
This has nothing to do with laws.
Which is why the community flagging system requires multiple flags, and why moderators can choose to restore a flagged post.
Also can we just point to the elephants in the room that exploits tend to be subjectively defined as cheating or using the system for gain.
I understand skybases are seen as cheating but abusing the kingslayer’s extended and invisible hitbox wasn’t? Sorry but no it is equally cheating.
A bug left to linger long enough will be taken as a feature.
Extended invisible hitboxes are a feature of several attacks in this game. Mostly on larger monster attacks.
At what point do we embrace the absurd as intended and simply run with it?
This game has become lousy with 'ploitation because it has been allowed, because there is no known bugs list (some will claim such a lost would encourage exploitation of those bugs, this one chuckles. The only knowledge that would be gained is how long a problem has been neglected. In the mean time, let everyone fight on a fair field, with the same set of cheats.), and because enforcement has proven… inconsistent best and apparently selective at worst.
We need to know the exploit, not the exploiters.
There won’t be one unless Funcom wants to ruin some trust. It would be too easy for anybody to look at the list and get a clue, which wasn’t wanted in the first place. Accountability is second.
What trust, exactly, is left to be ruined?
Skybases have been mentioned at length for years, as has undermeshing. Those are two egregious ones that come to mind.
How about the magical blade extension of the Kingslayer Polearm? Is it an exploit to use it at all in PvP?
Yes, we certainly don’t want anyone to get a clue from the list of known bugs. It’s much better not to have that list. This way cheaters have no easier way to find out about exploits than watching YouTube, reading Reddit, or hearing about it from other players.
Between the devs and us, for one. They go out of the way to write up the changeset for every release. I think that is not a joke.
Does that compare to the Act of Violence?
There is not trust between the player base and Dev team.
Too many broken patches, claimed fixes that didn’t work, and stealth “fixes” for any trust that is not born of naivety or madness (as defined by expecting different results from the same process and situation) to exist.
Transparency is not a strong point here.
Some think it worse than how Heritance, especially given the roll and poke meta and spear-premacy.
Of course, but devs know how to blackbox their monolithic program.
Apropos of nothing, I just remembered something fun I found once.
Yes, but that’s to be expected.
They inherited a game with lots of custom assets.
That’s never particularly easy to adapt to.
Ok @CodeMage you started this. Define what exactly is toxic and what is not.
Might just wanna flag this comment too I’m disagreeing with your mainstream views
EDIT: you’re the guy who couldn’t even use the term “ad hominem” correctly
No, I didn’t. AmunSet started it. I’m trying to finish it, but people like you are tenacious in their desire to derail every discussion to make an ideological point.
Feel free to open a new topic for your discussion and I might participate there.