So, the changes didn’t do anything to the steep slope the game has been in for a while now. Still uniteresting, lacks challenge, doesn’t reward you basically in any way so nothing has actually changed. Things were supposed to be done to dungeons, so far i haven’t seen anything but a few spike traps in Black Keep. Haven’t been to all of them yet, though. Most of the chest weapons are trash, so no need to go after them.
The amount of items and food from loot is ridiculous. There’s no need to learn recipes anymore since you get everything from chests so that’s another thing taken away from the game experience. There used to be useful materials like iron, steel and leathers in some chests and it was logical. Now there’s 17 paintings, 5 beds and a fence in a chest, where’s the logic in that?
The world bosses are still a complete joke, they offer zero challenge. There was a time when for example the Judge on Siptah was fairly dangerous opponent for a low level thrall, i remember losing a couple to him. Now i plough through him just like that.
The purge, then. It was interesting at first but got old very fast, just as i expected. Endless lines of fighters who just run the same path, and the reward for winning them is mostly junk. How about rewarding players with some purge exclusive things like in the past? Thralls that have better stats or recipes, like it used to be. Back then purge was worth something. And so what if everyone isn’t able to get the best stuff? That’s the name of the game, survival of the fittest. And it’s even more fun to raid someone for the better gear.
The curved ceiling not snapping on to an outside of a wall issue in the Aesir set is still there, surprise surprise. The issue with stacked foundations is partly there as well. You still can’t rotate the top one in every direction unless there’s one also next to it, then it rotates every way. But if it’s just one on top of another it rotates only in two directions. But it seems that if you are replacing a foundation, then it rotates freely even if it’s the top one so that’s an improvement. Also if you are placing ceiling on top of a pillar, it rotates only in two directions.
Just bring back the old, proper Conan Exiles instead of this pile of goo. Give us back the days when you had to play the game to achieve things, when you had to calculate your attacks, blocks and dodges instead of this endless stamina. The days when you first had to get a taskmaster if you wanted to break a T4 thrall faster and possibly outside of raid hours. This one hour nonsense is… well, nonsense. THERE’S NOTHNG INTERESTING OR UNIQUE IN THIS GAME ANYMORE!