Thrall nerf to far?

Teimos isn’t the go to thrall anymore and that’s a good thing. Having 40+ 12-20k hp thralls in your base wasn’t a good game design.

The multiplier is low but trust me lol the thralls still pump dmg. I tested them on all the bosses on Exile Lands. I could really tell no difference. With authority and without.

Sure base defending thralls are going to have 6k~ hp at most BUT there is a potion that you can use to reroll your thralls perks to get better perks.

And even if you have 100 6k hp thralls defending your base that’s still insane.

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Go to… might as welll take him out at this point. Why not make all the thralls on pair with each other because that’s how you fight any sort of meta

You say that now but you were completely happy with every thrall being useless except teimos before…

As it currently stands on test live. Treasure Seeker, Berserker, Dalinsia and Volcano fighters are all relatively on par with each other. So you pretty much have what you wanted except teimos is in the bin which it should’ve been ages ago because a thrall being able to get 20k hp while the rest barely get 8k-10k is a joke.

People should be happy. Treasure seekers are far easier to tame in bulk and are now the best.

You also say PvP is fun because of all the “different dynamics” but thralls aren’t pvp. They’re not players. 16k hp npcs don’t belong in “PvP”

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this is a testament to how strong thralls really are - my experience was similar. we nerfed them pretty hard, and you can hardly tell. will more thralls die? yeah, definitely. loss is mean to be a part of this game. we’ll offer a way for you to combat thrall loss in Chapter 2 - most likely.

have you hopped on TestLive Client to try an Authority build yet? i’ve done a few natural play-through’s using Authority and it feels solid to me still.

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So they can defeat bosss. Can they help you while you are fighting outnumbered? No they will be focused down very fast. Can they help while defending? The AI was rough enough before so now you cut their health in half they stand no chance.
Might as well turn dbd on for at least some official severs because the offline raiding keeps becoming the easier option.
I honestly don’t understand the direction you guys are going for. Why are you continuing to make changes that help the raiders? The bay + slow fall will hurt the hurt the game. People being able to use other clans portals will hurt the game. It’s just not needed. Just come out and say you are getting rid of pvp or actually do something that will benefit it.

This is encouraging. During one of their posts or livestreams I remember them mentioning that you can either be the Hero of the story, a lone warrior - OR - a Leader and general so to speak via the Authority perk.

If that’s the case, no one really needed the other stats anyways since the thrall would do most of the fighting. I imagine with the full perk tree and good armor and weapons (although I hear Crom sword can no longer be used by them??), Thralls should still be viable in most situations.

Cheers,

Ω Hakeem of The Sapphire Shores :herb:

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Hey den!

I also did some testing of thrall and pet damage to players. It seems very high might be worth having a look at it.

A greater sabretooth was hitting between 400-500 damage with his opener pounce attack. That seems to be quite a bit higher than current live servers.

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Told you…pets man. Thats the way to pivot.

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Lol…yeah stuff like that was discussed in the live stream because some one wanted a pet demon spider. I joked as much as I could muster a verruca salt inference in the chat, “I want a dragon”. Not sure if @AndyB or @den saw that or not but I got a kick out of it.

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The greater sabre I was testing solo’d the red mother and only lost 800 hp.

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Yes not good I think we should nerf them to dirt to. Because there is no in between it’s op or usless

Or maybe they are gearing up to activate the DBD and offlining is a think of the past.

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It’s the only thing that makes sense because they have taken away most means of effective defense and haven’t balance-nerfed offense. By activating DBD, this would mean that the defensive nerfing isreasonable as you will be online when vulnerable.

I think thralls are in the right spot. If Funcom will revert this change, game will become boring again.

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@katniss, @den, I keep seeing people pointing out how the thrall nerf affects followers. “With Authority it’s no problem”. You are missing the point. The point, for those of us who don’t take followers with us, is BASE DEFENSE!

Nerfed thralls that get killed when overwhelmed in a Cimmerian Army purge, or a Cult of Sobek purge are useless. That means I would have spent hours levelling thralls for no good reason, only to have them die.

Yes, I am referring to PvE. Why? Because PvE and PvP are two separate styles. If the base guards were too strong in PvP, there’s an adjustment in the settings of that server. Use it.

That doesn’t even cover when some jerk kites a boss to my base to use my thralls for his inability to kill it on his own.

“Use animals, they’re really strong.” I prefer the human variety. Putting a bejewelled bikini on a hyena just doesn’t have the same appeal.

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Meh, already trade defense for stealth. If my bases and stores are discovered, it’s already over for me. Heck I view it as a failure if I’m spotted by another player. The risk is too great that I will be followed.

If you have leveled thralls in heavy epic armour as base defence they will not be killed by cimmerian army or sobek purges especially if you have more than 1 of them.

I am constantly seeing 6-7k Hp relic hunter treasure seekers with no authority when I level them on test live.

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You want to know something, I have actual skin in the game. You can pick me up in the cave. I’m there to fight by your side, and obviously someone thinks I’m entertaining. HOWEVER, Barnes of Asura is at a .64 modifier?!

I think a very entertaining approach for me to take is to try and make do with myself. Let’s see how far my Tiny Dancer can take me!

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Speak for yourself.

Anyways. Lets talk about purges since that is a shared event on all types of play. Look I’m going to say it right now that purges are boring and produce nothing worth the work of organizing thralls for defense in that 10 minute window. However if you do decide to do it, the current thrall levels can tackle a purge pretty easily. You can defend with three level 20’s without breaking a sweat and if you wanted excitement you and your favorite thrall can go out and take on that invading army. Think about that. 3 of your thralls against an entire army of berserkers.,…and you can easily survive. I mean you actively have to work at not surviving it or in many cases, get greedy about knocking out thralls during the purge. By nerfing these guys down to a more reasonable level, you actually sweat a little and you should.

No the argument against the nerfing, IMHO, rests on the cultivation aspects that @Marcospt references (I have a clan member that does the same thing but he goes after certain physical characteristics regardless of tier level) and offline guards in PVP.

Okay so I just spawned 4 Relic Hunter Treasure seeks all had between 6200 and 6900 HP. Geared them out and then spawned 40 Cimmerian Berserkers. Treasure seekers killed them all. Lowest hp one of them got was 2200. This is what absolutely zero player interaction against the NPCS.

I think we’re okay!

Gear the Relic Hunters were using.

Aspect of the Wolf, Serpent Braces, Redeemed chest piece, Pictish legs, Frost Giant boots. Voidforge maces.

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