I haven’t seen how they will do this, the new attribute system, etc., so it’s hard to have an informed opinion, but the way I see it right now, this will only help offline raiding.
I want to see all those who favor nerfing thralls taking one of them to kill Black Tusk or the Arena Champion. Or, even better, a Rockslide.
We need to remember that not everyone has a clan. Not everyone is skilled at fighting. I can kill the Arena Champion naked with a poor weapon, but many complain having lost thralls, very good thralls, and dying there. Should I demand everyone meets my standards and be affected by them? Obviously not.
The fact is nerfing thralls MAY cut some people from parts of the game. Healing is nerfed. Do you think a weak thrall will take you through the whole warmaker dungeon, boss after boss, if you don’t spend half your time bandaging him and spending one hour cooking high regen foods for him, crafting healing arrows, etc.? I won’t even mention what will happen to weak thralls inside the Volary of harpies. So, think again. For some people, simply crafting obsidian composite will become a nightmare. All it takes is getting a little too close to the boss in front of the furnace and aggroing the whole group. The world boss poisonous snake bellow the Arena eats weak thralls for a hobby, fhs… lvl4 surges will become impossible for solo players. If a calamity surge hits, all they can do is run.
As I said, not everyone has a clan.
Not everyone needs to be a skilled player if the thralls are strong enough.
If this isn’t very well thought, what we will see is people piling thralls to defend their base (instead of having less, well trained strong thralls), hurting server performance in result, and offline raiding becoming way easier.
So, with the info available, this seems to only benefit skilled players and cowards. Those in the middle get… you know.
So, let’s see what will they come up with. I hope you don’t need to give up being a strong fighter to put points in a needless attribute because thralls were nerfed to the ground.
This seems another case of pvp hurting the game of everyone else if it looks what it seems.
Unless thralls come with a MUCH better AI, nerfing them is a very risky move, IMO.