Thrall nerf to far?

That is why in software development we tend to fix the bugs and not compensate for them with other unrelated stuff :stuck_out_tongue:
Again, I gave you this one multiple times, I totally agree that thralls are generally dying when they get stuck or some bug / glitch happen…
The solution thou is to fix the bugs… the bad pathing… the AI getting stuck (I myself have a bug report on that), the solution isn’t to compensate for them and then call that the “standard”

A dead dragon :stuck_out_tongue:

That’s clearly why this passive regen they get with food needs to be dealt with, before anything else.

I might try that later when I have time. Not sure if the game will act up for me or not since I don’t have to deal with lag or anything like that.

LOL, that’s what I did in my previous. God + Cloak. Set the thrall up at range ran in until they latched onto one another and stood back and just watched.

What’s bad with thralls dying if the player doesn’t do their part?

Overpowered thralls simply trivialize players’ engagement in the game’s mechanics.

What I see if you throwing “pvper” tag, to trivialize their point of view and materials they bring up, on everyone who even slightly disagrees with your point of view.

I see multiple post from people who actually have access to Test Live client and had experience with the new system while you grab every straw in an attempt to paint changes in a bad light.

I have over 5k hours in this game all over pve, pve-c, pvp and custom servers.
Does this answer your question?

Right now I play on custom roleplay server with mods.

What if I say “Yes I’m a pvper”.
Does it bring the value of my point of view on 3.0 changes down into nothingness?

Changes for PvP issues should be 100% separate from anything in PvE. They need to be separate.

And I have yet to see any OP thralls. Only RNG thralls that died or came close to dying. And could only be considered OP in the first place if you made them that way through your own actions.

lol, I mean Cannibal Brute is anything but OP.

So I gotta go with people are exaggerating based on a select group of thralls, rather than the broad spectrum of them. Cherry picked examples that go above and beyond the normal.

So instead of dealing with a thrall by thrall basis, we get a blanket reduction to them all. Makes no sense.

Thralls ability to solo almost every boss in-game is a pve issue.

Thralls require armor, weapons, and at least some kind of healing items in their pockets.

It’s like trying to fight Thag right out of spawn and going “Oh man why can’t I beat this boss with my stone pike.”

Sim geralmente a grande maioria se compara e por isso que essa atualização será muito boa devido a poder ir para a batalha com roupas de fibra fake não revelando qual armadura ou armamento que está sendo usado em questão. Adorei essa atualização muitos vídeos eu deixava de fazer devido a isso. Como todos sabemos a comunidade @Funcom_Community grande maioria que joga pvp não entram aqui na discursão por exemplo pois se acomodam em questões para não ajudar ou alertar outros clãs. Mas repare que estão informados de tudo em que falamos aqui até mesmo em testlive por que sim irá afetar a todos. Eu sou pvp e não vejo nenhum que joga pvp no servidor latam PT-BR ou argentino comentando sobre pvp aqui. Resumindo minhas informações são ouro na mão de quem presta atenção em questão de pvp é claro que não passo informações de como são minhas armaduras ou ferramentas em particular todos os meus vídeos são cuidadosamente editados até mesmo em guerra não uso minhas armas em que tenho melhor desempenho. Age of Sorcery vai ser muito bem vindo até agora não ví nada quem implique ou atrapalhe o pvp em servidor oficial. “Mas espero que os desenvolvedores arrumem os itens de 2x que são guardados em nuvem dentro dos corpos e também o FOG alterado junto com a distância que podem ver a barra de vida de qualquer pessoa ou jogador de qualquer distância conectada em servidor oficial, não deixa de ser uma forma de trapaça”.

Even low-tier thralls like Nordheimer 1 or Kushite 1 are capable to reach 5k or so hp and with somewhat good heavy armor they are able to help in almost every boss encounter.

Plus if you got bad rng perks you can reroll with the new perks reroll potion.

It’s not the end of the world for pve or pvp.

I mean, yeah if they can spam their healing of course.

Cannibal Brute was flattened by Red Mother. I doubt food would have helped. And even with high level gear still flattened.

All I’m seeing is cherry picked specific thralls that -might- be OP if you baby them and make them able to do so. And yeah it’s a PvE thing. A PvE choice to do that with them.

Not an issue until people pushed the thrall system as far as it would go and made it an issue.

Break it into numbers. 1 is the absolute most pitiful excuse for a thrall you could ever get. 100 is the absolute strongest thrall you could train and prepare.

People complaining that some thralls can get in the 90-100 range, through TRAINING, food, and high level gear, is absurd. They are supposed to be like that.

What they are blithely ignoring is the fact that not everyone does that or even cares to do that. But because some people do it, then complain that thralls are too powerful, everyone gets tarred and feathered with the same brush, and has to deal with the consequences.

It’s like playing Pokemon, literally. Finding the meta Pokemon with the perfect Nature, near perfect IVs, perfect EV training, the proper moves to complement them. Making a full team of 6 for that with intrinsic strategies in the moves chosen to work with one another.

Then complaining that they are clearly too tough.

And yes, I have played against a professional trainer that literally does all that. And she routinely wiped the floor with my a*s and her team. I’m talking about a bigger challenge than anything any Pokemon game itself ever offered. She was an absolute beast.

But that’s because she pushed the system to it’s very limits to make that team. And why she was so capable with it.

Problem is, CE is not a pokemon game and boss encounter shouldn’t be thrall vs boss but player and thrall/pet vs boss.

On that note, in all my testing, I never used authority. Always left it 0. I used skelos cultist master armor that buff my damage and my thralls damage because it is just awesome pve armor… but I never sacrificed my fighting effectiveness for my thrall. During purges, I kept my best level 20 on follow to keep my armor bonuses active on it and joined the fray, the way I expect the game is meant to be played.

There were people using two brutes in test and loved them btw. I didnt follow them around but in chat they were singing their praises. Just an anectdote.

It should be a sandbox like it’s supposed to be.

Where it can be player vs boss, thrall vs boss, or player and thrall vs boss.

Whatever the PvE player wants it to be.

It can be thrall vs boss if you spec authority and bring a good thrall into fight, and it will be an afk arena dream on almost every boss in game.
So yeah, 3.0 looks like a sandbox where toy can make choices and do everything how you want with decent preparations.

Name those dungeons.

The only “top tier thrall dungeon” on my mind is win cellar and only if you afk on mini arena champ skeletons and thag fight.