Game mode: [Online official]
Type of issue: [Bug]
Server type: [PvE]
Region: [East Coast]
Played the game after the Siptah update. Have played the game for hundreds of hours before. Now the enemies and thralls do not move around and interact as well as before the update.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- My friend and I went to the Executioners cave with our thralls. The entire thing was a joke because none of the monsters fought back and our thralls basically did nothing. Occasionally the monsters or thralls would work.
- Then later we had another friend join and all three of us did the Arena Champion dungeon. Here the thralls and monsters worked better, but still not as good as they did before the update. There were several times where our thralls even when ordered did not join the fight and just stood there. Also the monsters sometimes acted much more stupid than the past.
- Is the path finding between the monsters and us, or the thralls and the monsters changed? That was definitely one of the problems. It is too bad because this is one of the best aspects of the game, the interactions between everything in the game.
- I read that (maybe a recent patch) has the agility stat affect how thralls move and fight. The thrall that I had along had an agility of 17, and I think the other 2 were at least in the mid to high teens too. We all had thralls that were in the level 12-15 range. It takes a lot of effort to bring them up to that level and by the time the agility is in the mid teens or over 10 they should act as well as they did before the patch.
Thank you,
Rick