Thralls decayed without cause

79 thralls disappeared due to “no member of clan logged on for too long” despite regular weekly refreshes. Most were on main base which never was in danger of decay.

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Strange, this is the second time I’ve read about this recently. They just switched from the Sacred Hunt event and Funcom just can’t resist @$#%ing with decay timers at every opportunity so there may be something there. Maybe decay timer is stil 240 hours but they messed up thrall decay and that is less?
We need more info to get to the bottom of this. Could you please provide more details?
When was the last time that you logged in?

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official server, no mods, all bases on which thralls were placed still there, just thralls disappeared.

Logged in about a week before they went missing. Normally if a base decayed, the thrall would still be there for a few days.

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I’ve looted a couple bases lately that had thralls still in them while the base was decayed, and the thralls and base were gone the next day (I usually do not demolish the base and give the player another day to hopefully log in). Thralls used to stay around for another few days, looks like it is not the case anymore.

Hence Deacon the destroyer :wink:

In a heart beat, with no remorse. Sorry, not sorry. But I’m waiting for the servers to come back up to check thrall decay settings. Agree I have read this happening a count times of late, so if you know how you might check the setting on the server you’re on. If builds are set to 10 days and thralls to 7…

I’ll have to check. It’s an official server, so shouldn’t the timers coincide? Or if Funcom changed the settings, shouldn’t they have warned us?