You already can, I do - requires a bit of set up, but works pretty well - instructions are on the Wiki
You have any idea how boring you are? I did not look on the forum much, but everytime I do, in every topic I read, I see you, your stupid tounge and your cries for rollback. I donât know if you need to do it to justify your existance or what, but just stop.
Youâre struggling to take someone seriously who has managed to put in over 1200 hours of play time? What a joke of a statement that is. You must be related to DeaconElie, or youâre DeaconElie on an alt, because thatâs nothing short of ridiculous. If I had 10 or 20 hours of play time then that would be reasonable, but for anyone thatâs got a few hundred hours, or more it isnât.
Oh, by the way that 1200+ hours doesnât count time I spent playing on my own offline server using a laptop that wasnât connected to the internet. Steam doesnât track those hours because it canât, and there were plenty.
KorgFoehammer,
Your response seems to deflect from the core issues by generalizing the experience across all players and reducing genuine complaints to mere statistical fluctuations or misrepresentations. While it can be valuable to acknowledge the diversity of player experiences, itâs critical not to dismiss widespread concerns that have a substantial impact on the gameâs playability and enjoyment.
Suggesting that the volume of complaints has remained constant, and therefore implies no exacerbation of issues, fails to address the qualitative nature of these complaints. It is anecdotal evidence at best to suggest that the number of complaints has remained the same, and at worst, it amounts to willful ignorance or misrepresentation. The severity and frustration levels associated with these issues have clearly increased as new and more numerous bugs have emerged in recent updates. Playersâ tolerance for recurring problems can diminish over time, especially if they feel that the issues are being ignored or inadequately addressed.
Nor do I. Iâve been running the most populated non-RP private server for the better part of a year. In the past, I played on a mix of private and official servers, but thatâs a moot point.
I am fully cognizant of the fact that the issue under discussion predated the most recent updates. As previously articulated, this problem has perennially existed, predominantly affecting those with excessively large databases. However, it was significantly exacerbated by the âAge of War Chapter IIIâ update, and consequently, it affected a broader spectrum of players who had not encountered these issues before. Subsequent updates, including âAge of War Chapter IV,â have further aggravated this specific bug.
I proactively provided my source in an earlier post to substantiate that this is not merely a subjective perception; the issue is indeed widespread. I surmise that you may not have read my posts thoroughly, or perhaps we are encountering a communication barrier, potentially due to differences in linguistic backgrounds, yours probably being Russian or another Slavic language judging from your grammatical errors. Nonetheless, I must emphasize that this is not solely âmyâ experience but rather the collective experience, according to the general consensus due to to the substantial increase in reports of this bug in recent updates.
Youâre absolutely incorrect about this. I provided you a link showcasing the huge increase in reports of this bug here: Search results for 'falling through floors order:latest' - Funcom Forums, but just so thereâs no deyning it, letâs actually break it down.
Duration: 2539 days
Number of posts: 82
Average posts per day: 82 / 2539 = 0.0323
After December 14, 2023 (Dec 14, 2023 - Apr 30, 2024):
Duration: 138 days
Number of posts: 10
Average posts per day: 10 / 138 = 0.0725
Percentage increase in the frequency of posts after December 14, 2023:
((0.0725 - 0.0323) / 0.0323) * 100 = 124.46%
The frequency of posts related to the "falling through the floor" issue increased by 124.46% after December 14, 2023, compared to the period before that date.
Duration: 2539 days
Number of posts: 82
Average posts per day: 82 / 2539 = 0.0323
After April 2, 2024 (Apr 3, 2024 - Apr 30, 2024):
Duration: 28 days
Number of posts: 6
Average posts per day: 6 / 28 = 0.2143
Percentage increase in the frequency of posts after April 2, 2024, compared to the period before December 14, 2023:
((0.2143 - 0.0323) / 0.0323) * 100 = 563.47%
The frequency of posts related to the "falling through the floor" issue increased by 563.47% after April 2, 2024, compared to the period before December 14, 2023.
Since the release of âAge of War Chapter III,â there has been a 124.46% increase in the reports of this bug, and subsequent to âChapter IV,â the increase has surged to 563.47%. Thus, it is imperative to understand that this is not merely my subjective experience. The issue has demonstrably worsened. This phenomenon has been extensively documented not only here but also on the Conan Exiles Discord, and on other platforms such as the Admins United Discord and many others. Consequently, your assertion is unequivocally incorrect.
Furthermore, if thatâs not proof enough, you can even see AndyB acknowledging the issue here: Age of War Chapter 4 + Hotfix Known Issues - Next Patch April 23
Itâs becoming clearer to me why youâre having a hard time grasping this.
In your argument, thereâs a notable logical fallacy of equivocation regarding the use of the term âproblems.â Initially, âproblemsâ refer to a fundamental flaw within the system. As the argument progresses, the term shifts subtly to denote the playerâs complaints about the system. This shift in definition creates an ambiguous premise.
In your hypothetical scenario when you suggest that a thrall updated to perform twice as many functions (from 4 to 8) will inevitably lead to twice as many complaints, yet argue that this doesnât mean there are twice as many problems, you overlook a critical aspect. By doubling the functionality within a flawed system, you inherently increase the complexity and interaction of these functions. This increased complexity can indeed lead to new, distinct problems (each related to additional functionalities) and not merely an increase in the frequency of complaints about the same underlying issue.
Therefore, itâs entirely plausible, and even likely, that increasing a systemâs complexity in the presence of an existing flaw does not merely double the complaints but also the actual problems themselves. Each new function added to a flawed system potentially introduces new issues, making it not just a matter of more complaints about old problems, but more complaints because there are new problems. Hence, addressing only the volume of complaints without considering the nature and number of underlying issues may lead to underestimating the actual scale of the problems within the game.
As an amateur engaged merely with blueprints in the development kit, if you genuinely believe you have surpassed the entire professional development team in resolving an issue that they have yet to address effectively, then that is indeed remarkable. Congratulations on your achievement! I am merely curious as to why you have not released your mod to the public that rectifies this bug. I assure you, it would undoubtedly become the most downloaded mod on the Steam Workshop.
Your argument that the increasing frequency of bugs in the game merely reflects a singular, longstanding flaw in the code fails to convincingly address the escalating problem, and your use of procedural generation as a deflective analogy only muddies the waters further.
Firstly, the data does not lie: since the introduction of âAge of War Chapter III,â reports of this bug have increased by 124.46%, and following âAge of War Chapter IV,â the reports skyrocketed by an additional 563.47%. These statistics are not trivial numbers that can be waved away through anecdotal evidence of personal modding experiences or a theoretical understanding of the gameâs architecture. They reflect a tangible and worsening experience for a significant portion of the player base.
Secondly, your assertion that these issues all stem from a single coding error that youâve managed to navigate around by creating independent systems within the gameâs modding framework comes across as both self-aggrandizing and disconnected from the practical gaming experience of the average player. While itâs commendable that you have found a workaround for these bugs in your modded environment (Iâm vert skeptical, I think itâs most likely you arenât experiencing it because youâre in single player), this is hardly a solution for the majority of players who do not have the ability, time, or inclination to engage with the game on a developmental level. They rely on the gameâs developers to deliver a product that works consistently and reliably across updates.
Your reference to procedural generation and CGI as analogous to the gameâs issues is misleading. While itâs true that many modern games rely on procedural generation, the quality and implementation of this technology vary widely. The core issue here isnât the use of procedural generation per se, but how well it is implemented and integrated into the game. Procedural generation that leads to predictable, repetitive bugs is not a hallmark of quality game design; rather, it indicates a failure to appropriately manage and utilize the technology. Furthermore itâs not even clear that this is relevant to the conversation.
In essence, the significant increase in bug reports post-update cannot simply be explained away by a singular code flaw or justified by comparisons to procedural generation in other games. These are indications of a broader systemic failure that needs addressing. Efforts should be made to understand and rectify these issues at the fundamental level, rather than excusing them with comparisons to other technologies or self-reported and isolated modding successes.
Well if youâre just going to hand wave away all of the evidence I prepared that already refuted this statement then we canât really have a discussion about it.
These types of accusations, when not founded on evidence, often reveal more about the accuserâs internal struggles with authenticity and manipulation than about the accused, serving as a defense against recognizing these traits in themselves. You could be right though; I donât know the person or your history together.
Sure, but typically the retention period is longer than a few days, and the percentage drop is more like 20-50% for 1 update. For every update here weâve seen a decrease in both returning players after the update, and more players leaving the update.
If we continue to project outward, assuming there are zero major issues with the next content update in July, which will be unlikely given the history, the downward trend will continue:
July 2024 (Projected): 9,894.4 average players
August 2024 (Projected):
9,894.4 * (1 - 0.2664) = 7,257.8 average players
And thatâs being optimistic.
That goes both ways.
I think it would be safter to make that assumption if it werenât for the issues weâre all very aware of, or should be at least. Remember the update that banned 3/4 of the players by mistake not too long ago? Iâd bet that had more to do with the decline in players than people finishing up their battle pass. Not to mention those UI changes everyone loves so much, and so much more.
Chapter 1 didnât introduce hardly anything actually. They added clan emblems, the hord system that couldnât even be used yet because the new purge system wasnât implemented until chapter 2, and some contentious combat rebalancing.
While youâre technically correct. The user, and subsequently everyone playing on the server would have to manually disable updates on their client, and no one new would be able to join without manually downgrading. The server would die.
I donât think rolling back would ever be considered, or is a practical solution, but I do think voicing dissatisfaction with the current state has itâs value, as long as things remain constructive.
I agree. But I donât consider 1-2 people using multiple forum accounts posting thread after thread about rolling back to be constructive.
Fair enough, I wasnât aware that was what was going on.
Oh boy, is it my turn to rag on you for a while?
You say youâve been playing since the game dropped? Or was that one of your alts? None the less I bought the game right after it hit; itâs first hot fix when it went on sale. I also played a few other games, and took 18 months or so off. Has been multiple times Iâve just did the refresh thing for awhile.
But I have played several PVE public and private servers, PVP and PVE-C, Iâve played single player more hours then you have played. I finished the game once , have done everything in it a few times, have started over from scratch a few dozen times.
Guess how many hours I have in. Try 5X you.
but it does, the second you fire the game up itâs keeping track of your time. Just the launcher running counts.
Ya, like stacking straw on a camels back. Every camel has itâs breaking point. And it seem quite a few old veterans have reached theirs.
Might aught to actually present me some.
Oh donât even try to infer I use alts. If you canât tell by the language used who is and isnât an alt youâre not quite as cognoscente as you try to lead people to believe.
Then back away from your stance
Iâve played a few games with season pass/event monetary system. Itâs common for people to come on with the new pass, burn through the challenges/missions in a few days and be gone till the next one.
You mean the one the majority of people came back from after saying they quit?
Iâll commend you on you prolific use of the verbiage, but unless some one is a voracious reader with large vocabulary they arenât go to read that. Youâre just smothering your point in excess language.
Now whatâs my native tongue?

Might aught to actually present me some.
I did, of course. The fact that you donât like it and that it doesnât align with your faith-based belief system, unfortunately, isnât a valid rebuttal.

Oh donât even try to infer I use alts. If you can tell by the language used who is and isnât an alt youâre not quite as cognoscente as you try to lead people to believe.
Then back away from your stance
Iâm not backing away from my stance; I never really had one on the subject. Iâm simply self-aware enough to admit I could be wrong. We have no way of knowing whoâs using sock puppet accounts here, and Iâm simply suggesting that your accusations without any evidence could be telling based on the concept of projection. After all, we hate in others what we hate in ourselves. Iâm confident that if someone was going to go through all the effort to use a sock puppet account, they would change up the way they write, but then again, maybe not, I guess. The fact is, making claims with zero evidence isnât generally considered best practice, but do your thing.

You mean the one the majority of people came back from after saying they quit?
No, I mean the one where there was a significant drop in players as a result, as evidenced in the data that you chose to dismiss. Specifically, the instance where you implied people didnât quit because of the trouble, but simply quit because they were done with their battle pass.

Iâll commend you on you prolific use of the verbiage, but unless some one is a voracious reader with large vocabulary they arenât go to read that. Youâre just smothering your point in excess language.
I toned down my writing level when I was speaking to you to make it easier to read. I was intentionally being more verbose with KorgFoehammer because he tried to challenge my intellectual abilities. His implication was that everyone who disagrees with him is wrong because he believes heâs smarter than everyone else. Youâre simply saying Iâm wrong because you want me to be.

Now whatâs my native tongue?
Based on your writing, itâs pretty clear that your native language is English. If your parents are from somewhere else, you have clearly spent a very long time in an English-speaking country. Your use of colloquial expressions and familiarity with slang suggest that you are a native English speaker. With nothing else to go on but the spelling and grammatical errors you commonly repeat, my most likely guess would be American English, as these may be indicative of an education in the American public school system. I donât mean that as a personal slight either. I spent some years in an American public school too, and such errors are very common. I used to make them too, and sometimes I still do when writing quickly. Just answering your question. Show me how you spell âcolorâ, âjewelryâ, âmeterâ, and ârecognizeâ and Iâll tell you for sure.
I think the waters are becoming a little murky here; maybe we should clarify. What exactly is your stance on the subject? Do you feel that the gameâs updates have been going smoothly, and that there have been no problems?
Iâm dissatisfied with them myself, and I believe it can be proven that my opinion is shared by the majority, or at least slightly more than half, and that we arenât, in fact, a vocal minority based on the data. To be clear, Iâm not actually advocating for a rollback like the original poster. Is that where we disagree, or is it somewhere else?

I did, of course. The fact that you donât like it and that it doesnât align with your faith-based belief system, unfortunately, isnât a valid rebuttal.
You linked to a poll that I already argued was was biased by the question, or did you miss that part?

I never really had one on the subject.
My what a bit of political verbiage.

After all, we hate in others what we hate in ourselves. Iâm confident that if someone was going to go through all the effort to use a sock puppet account, they would change up the way they write, but then again, maybe not, I guess.
Yes but people that alt out are of a mentality that usual precludes being aware enough to change their style.

Specifically, the instance where you implied people didnât quit because of the trouble, but simply quit because they were done with their battle pass.
I implied it isnât the large numbers you attempted to imply.

I toned down my writing level when I was speaking to you to make it easier to read.
Dude I have a college level reading comprehension. Iâm just frustrated by a lacking in any sort of spelling ability. Just because i can read it doesnât mean I can spell it.

Do you feel that the gameâs updates have been going smoothly, and that there have been no problems?
Not at all. My opinion has been if they didnât roll back for previous update disasters that literally cost people irreplaceable content, I doubt they are going to roll back because some one doesnât like the new UI.
I like the idea of pre-sorcery but more for nostalgia purposes. Sorcery did bring a lot of interesting new elements to gameplay even if I donât agree with them all. Some tweaking here and there could be done to improve and treat some of the issues.
Iâm also not opposed to the idea of âConan Classicâ as an option. But now AoS is kind of ingrained. Thereâs been a few private servers out there that have done it. I know of one, watched a clanmate playing on it. By that time it was dead because the players couldnât deal with the exploits that plagued PVP at the time, again.
Iâve watched this post with interest and mostly because I knew it would be a shitshow. Cherry picking, pulling apart, ad hominem rich instead of focusing on the real issue that people have.
That is that the updates are so poorly done; in terms of content as well as the most important in the avoidance and piling on of bugs.

You linked to a poll that I already argued was was biased by the question, or did you miss that part?
Yes, you implied that my opinion based on the data was biased, but you provided no evidence to support your argument. Thatâs why I referred to your belief system about the affair as faith-based. On the contrary, I suggested that the data directly relates to the issues that have been widely reported, and I provided sources here on the forums. You didnât provide an alternative explanation for why the game has been hemorrhaging players, and have yet to provide any evidence to back up your claims.

My what a bit of political verbiage.
Maybe youâre just not understanding, or maybe Iâm not explaining myself well enough. Thatâs fine; itâs beside the point. Letâs just move on.

I implied it isnât the large numbers you attempted to imply.
So the data on both sites are wrong?

Dude I have a college level reading comprehension. Iâm just frustrated by a lacking in any sort of spelling ability. Just because i can read it doesnât mean I can spell it
Alright, fair enough. We all have our strengths and weaknesses.

Not at all. My opinion has been if they didnât roll back for previous update disasters that literally cost people irreplaceable content, I doubt they are going to roll back because some one doesnât like the new UI.
Okay, so weâre on the same page then. I donât think a rollback would be practical, and I certainly donât think they would ever consider it for many reasons technical, practical, and political (relating to their employment status). In my original comment, I said:

To be clear, thereâs no way this is ever happening, but in some whimsical alternate reality where everyone did what I wanted in life, I would support this 100% all the way.
My point was to articulate how dissatisfied I am with the way the updates have been progressing. For my wife and me, this game is our pastime. When weâre done working, we donât watch TV; we play this game and have built a community of people we play with. Theyâve become our friends, and it really bums me out when they quit because theyâre frustrated with the bugs and changes that no one ever wanted or asked for, or because theyâre bored with the lack of content.
It seems like our single point of contention is exactly how many people are dissatisfied. Setting all personal experiences aside, about which there is plenty I could speak, I truly believe the data I posted shows that people are really unhappy with the direction of the changes and the problems theyâve caused. However, I donât know what else to do to more clearly articulate why the evidence suggests this.
Insofar as we can assume that the developers actually read these forums from time to time (and Iâve come to realize they indeed do) we shouldnât be saying âeverything is fine, youâre just stupidâ to everyone who has a complaint about the game. We shouldnât dismiss their feedback simply because weâre offended by their negative comments about the game we love. If we want change, this approach is not productive. Iâll admit that I sometimes fall short of keeping my criticism constructive because Iâm frustrated, but Iâm trying to work on it. Trust me, the devs arenât going to send you a friends request on Discord no matter how much you praise them of the forums.

It seems like our single point of contention is exactly how many people are dissatisfied.
Well I guess since I canât convince you, time will tell, or maybe weâll get lucky and things will start going in a better direction.
I honestly donât think it would take that much to bring people back.
I agree on that much. I can only speculate as to the reason, but it seems like they may under pressure to make bad choices by Tencent, but I have no idea really what the issue is really. I assume they have an idea of the direction the game should go, that doesnât match the expectations of the community or the dev team, but thatâs just a guess.
CE is pretty much in the⊠we know whats borked and donât like.
Devs seems pretty set on those changes and donât care alot of us hate it.
thats Vibe I get.
Iâve said it before, they even commented on idea⊠Just as Bungie did. (But they gave a **** answer)
All gear in game should have PVE/PVP stats. So PVP stops messing with PVE.
I would so damn happy if they stopped screw PVE over.
PVE doesnât need much in long run⊠just a good adjustment one time. And PVP can be tweaked every month to make certain weapons flavor of month.

I donât consider 1-2 people using multiple forum accounts posting thread after thread about rolling back to be constructive.
And we donât consider some of you people slathering the developers with praise for ruining the game and giving those of us who want the old Conan Exiles back grief every time we make a post very constructive either.

CE is pretty much in the⊠we know whats borked and donât like.
Devs seems pretty set on those changes and donât care alot of us hate it.
Yep, and until they fix everything they messed up Iâm going to keep coming in here and making âroll backâ threads, and giving the developers loud and clear messages that theyâve gone too far, messed up too much, and need to stop wrecking the game we used to love.

And we donât consider some of you people slathering the developers with praise for ruining the game
Whoâs doing that, Iâll set them straight. Or do you mean not agreeing with you? Really need to have you explain how not agreeing with you is âslathering the developers with praiseâ.

Yep, and until they fix everything they messed up Iâm going to keep coming in here and making âroll backâ threads, and giving the developers loud and clear messages that theyâve gone too far, messed up too much, and need to stop wrecking the game we used to love.
Good luck with that, weâll keep using your threads for the entertainment.

Youâre struggling to take someone seriously who has managed to put in over 1200 hours of play time? What a joke of a statement that is. You must be related to DeaconElie, or youâre DeaconElie on an alt, because thatâs nothing short of ridiculous. If I had 10 or 20 hours of play time then that would be reasonable, but for anyone thatâs got a few hundred hours, or more it isnât.
Oh, by the way that 1200+ hours doesnât count time I spent playing on my own offline server using a laptop that wasnât connected to the internet. Steam doesnât track those hours because it canât, and there were plenty.
Iâm willing to wager that the majority of your 1200 hours came before AoS, the Battle Pass and the Bazaar.
You do realize that itâs 2024? Conan has changed a lot since EA.
To skip all of the Ages and then demand a rollback because the game has changed since you â bought itâ, is downright ridiculous.