Me and my friends base was already raider last week. The good news was that we had a new base and still had some of the stuff that wasn’t taken in the raid as well as some thralls and a clear goal to get back to our former glory within a week and get back to making Star metal and strong enough to fight end game bosses easily as well as enough materials to supply 50 thralls with dragonbone armor. And of course yesterday when I’m working I get raided by a single guy. Note the base I was in is the keyhole base east of the great dam with golems and thralls and tight spacing and layers of black ice walls. And what happens? Guy blows through 20 layers of black ice and kills 15 t4 armored thralls and 3 40k+ Hp golems in 12 minutes. Mind you that they weren’t kill cheaply using explosives, they were all killed by melee based on observing the event log and damaged base. This time there was nothing left to begin anew and I’m tired. I’ve been having fun with my friend on the server for a month, the old players were fun as they were passive clans but then somehow like seventy percent of the server got banned for no reason. Fast forward 2 weeks and new players come in and they’ve already gone from lv 0 to hundreds of explosives and black ice bases and zombies within a week. I don’t want to leave the server because fun I’m still hasn’t fixed character transfer and I don’t want to reset the grind for knowledge. Defending a base is the worst thing in this game , thralls are terrible and unreliable as I’ve previously pointed out as one guy destroys so many armored thrall in no time. Compared with arm where you can get Dinos and turrets that kill raiding players in seconds while you’re asleep and your base is in the reliable hands of your defenses, conan can’t compare. The grind in conan is longer than in conan becuase of all the different crafted items you need and even for all of that this game doesn’t have the defenses you need to get to protect everything you just farmed up. Can you build traps for enemy players? Barely. Explosive mines damage your buildings and gas mines are useless. Trapping people in a while only works with war pyramids and not your base. I’d love to find a base spot that can be well defended and hidden, but all the ones I’ve looked up are either to small or take to much to reach so if you’re willing to make any progress efficiently, the best rat holes aren’t good. Me and my friend sure as hell can’t defend because the only real offline defense in this game are avatar shields which are awful and can only reliably be used by massive clans with everyone grinding for runes. Starting from scratch will be awful for me and friend if we don’t just quit all together, especially when everything we grind for can be so easily destroyed by explosives and t4 thralls that can’t fight for their life to kill raiding enemy players. I’d love to know some good tips for making thralls good, what weapon types like agility or strength as well as settings and whatnot in particular. But I cannot find any videos for making good pvp base defending thralls anywhere which is pathetic for YouTubers who consider themselves experts on the game. Like I can’t imagine how someone could kill all my thralls without a thrall themselves in 12 minutes it’s just crazy and I can’t handle this game anymore when the only way to defend yourself is garbage
I would love to read this but it requires paragraph breaks, please.
Paragraphs much…?
If you can’t be bothered to structure your comments in a recognisably formatted way, I can’t be bothered to read it, regardless whether you make some interesting and salient facts.
Holy wall-of-text, Batman!
Unfortunately, 5 years in and offlinenis still meta. Dont hold your breath they are going to ever address this. Privates can help with offline, but then you open up to admin friends and possible admins playing as alts. So pvp raid is really an illusion at this point.
I tried only got halfway through
Also, happy cake day @biggcane55
Friend, be good to yourself, stop playing on PvP servers.
At the very least take a break. It is game, not job.
While your concern about off lining has merit, if you don’t actually want to actively defend, then it doesn’t matter either way.
This one agrees that we do need more defensive options, such as traps and the like. However, if the siege isn’t to your liking, find a PvE-C server.
Server transfers are down, but while the bounty options are up, it’s easy to start fresh.
However, at the end of the day, you built in one of the singular most desirable pieces of real estate on a PvP server. If you aren’t going to actively defend it, you don’t deserve it.
High value build zones are only for those who have will as well as want.
For those who don’t want to defend their base constantly, try building in a place that isn’t as much of a hot commodity.
I am always confused by those complaining about offline raids so this post is addressing your title of ‘Tired of being off-lined’ and not the other points of base defense.
There was a time when Conan was 24/7 raids and being hit at 2am by clans from another country was a bit frustrating, but times have changed and there are limited set raid hours now so everyone knows exactly when their base may be raided. I think it is silly to expect others to pencil you in on a calendar for a raid time when playing on a pvp server.
I don’t look at this as offline raiding because you know exactly when that limited raid time is and you are electing (for whatever reason) to not log in and defend your base after building it on a PVP server.
My suggestion… if you cannot defend a base (for whatever reason), don’t build on a PVP server, try PVE-C or something else.
But at the heart of this all is how do you define “PVP”. If it means player vs player, then there is an expectation that this is a combat oriented play style. That isn’t the case with CE. PVP in CE (on officials anyways) has less combat that PVE servers (possible with battle markers) because of the effectiveness of offline raiding. Why deal with a fight when the neighbor isn’t home and you can just blow into their base instead?
I never understood why they have these distinctions because they don’t make sense.
“PVE” is fine but “PVE-C” is the actual PVP designation and “PVP” is just base damage risk which just needs to be defined as PVB because that is what the game has turned into.
The idea that if ‘you aren’t on to defend then you have to take your lumps’ is hypocritical if you also defend the raid window vs 24/7 raid time. If you are serious about using dedication in gameplay is the critical aspect of the PVP experience, then clearly you should be open to risking it all at any time, right? People have lives and while they want a PVP experience and like the risk of having their base and stuff on the table, they want the ability to defend it. I can completely understand this.
This sounds very snowflake like. I want to join a pvp server that has a primary focus of base raiding but please don’t touch mine unless I am online, schedule your raid around me?
If someone cannot handle a pvp server where things have been dummied down from a 24/7 raid window to a specified 5 hour raid window because people whined about not being able to defend 24/7, make your account on a PVE-C server. Simple as that. because whining about a base being raided IN a PVP game with designated times FOR RAIDING is just silly.
You reference the ‘effectiveness of offline raiding’ and my point is, offline raiding only happens when someone elects to build on a PVP server and does not log in for raid time. The control on whether an offline raid happens rests on the owner of the base not logging in so it is just silly to try to use the excuse that someone is tired of being offline raided- THEN LOG IN DURING RAID, add others to clan that CAN log in during raid, or go join a PVE-C server where you don’t have to whine about being raided on a server that has a designated raid time and you elect not to defend.
You still aren’t seeing it. It turns the PVP not about skill but about the time dedicated to raiding…do you really want the game to be consumed and dominated by a bunch of players that are successful only because they have no real life and just wait till a good player has to tuck their kids into bed or heaven forbid, take their S.O. out to dinner.
Yeah sorry but this is exactly why PVP in CE is in the state it is in.
Not worth arguing with pkaywrs who think they pvp, but only like exploiting someone logging off for the night. They also like the 4x so they can maintain body vaults.
Yeah that 4X stuff…I’m started back on a PVP server and I just don’t see the advantages tiering up my tools because I already collect more than I can process with stone stuff.
No, the issue is players with a pve mentality creating characters on a pvp server then whining when pvp and/or raids (whether they are online or not) happen. Pvp players do not care about the whining, they will pillage and plunder any time they feel like it, even if little Bill and Sally decide not to log on during the designated raid time.
There is a reason there are several types of official servers and many options on private servers and too many snowflakes are creating characters on a PVP server when they should not be.
If I am on a PVP server and I want into a structure for thralls, materials ect, I don’t care if the person is online or not, I will raid the structure. If I end up getting pvp- awesome but if I don’t and end up with loot, I am not disappointed. I don’t look for someone to be offline to raid but I am certainly not going to reach out and try to set up a specific time with someone to come raid if I scout a structure and decide to raid it. The way I look at it, if someone is dumb enough to leave their possessions unprotected, I am simply helping them understand the consequences of those actions on a PVP server.
Maybe there are those that only look for offline raiding but many of us will raid whatever we want when we want, regardless if the person is online or not. The stupidity of ‘offline’ raiding lies with the idiot that builds structures on a pvp server and then fails to log in to defend them in the short raid window they know they need to defend during.
This is the sentence that stood out to me in your tirade of justification. It shows the contempt you have towards your fellow players. That level of toxicity is just too much and to also be proud of that? Yeah dude, it’s a game. Congrats on having no life so you can dominate and chase away other players.
There are logical and legitimate arguments for why offline raiding can be beneficial in this game, you failed to deliver any of them and decided to just belittle players that believe their real life should be the priority.
You are the typical player that argues with insults like ‘no life’ while pointing that same finger at someone suggesting they are out of line.
This is not about someone having a life, this is about someone knowingly building on a pvp server that has a designated time for raiding that does not log in (for whatever reason) and then complains that a raid happened. (read this a few times until it sinks in)
For the record, I have only played on PVP servers (even solo) and have done so since day 1 back in 2017. Yes, way back when we had 24/7 raids and Chinese hackers walking Gods with infinite timers across the map leveling everything.
Perhaps my wording could have been better so here, let me change it: "The stupidity of ‘offline’ raiding lies with the idiot that builds structures on a pvp server and then fails to log in to defend them in the short raid window they know they need to defend during AND then runs to a forum to complain a raid happened during raid time’.
To address your personal insult of me not having a life, I have a great life and I am busy with a lot of real life activities outside of Conan, I just am smart enough to know that when I build on a pvp server and cannot show up to defend, it is MY fault the offline raid occurred, not the player/clan that raided me. The difference between a player like me and those that whine about offline raids is that I would be plotting my revenge and getting that pvp later rather than running to a forum to whine about the mean player(s) that dared raid during raid time.
Ok. That actually clears it up and apologies. Now I’m not saying the fault is on the invading player for offlining…it’s allowed and therefore part of the experience. I think the entire thing of this thread is should it still be a feature or not? Is it truly enhancing the game? Or is it getting exploited to the point of chasing more people away than drawing in?
Like it or not, the game does need to evolve to help maximize # players and yes that does mean at times we have to give up our own notions. Whether it’s a balancing nerf on equipment or a raid window or even offline protections, the company needs to make adjustments to get more players in and motivated. Butt number statistics suggest that 95-99% of the people on these forums actually want this same ultimate goal.
I see offline protections are going to be in the near future. But to your point, I also think they need to have a “HC-PVP” server setting in which it’s 24/7 raiding because everyone likes the occasional cage match.
The second off line protection goes in, we will see how exploitation works.
Can’t lose a fight you refuse to show up for.
The complaints of “no life” are aggravated when a person can choose exactly when they are vulnerable. It’s an easy enough matter to see who is online and when, and just ensure one’s base is perpetually safe by simply not logging on when there is any peril.
This one will always maintain that the PvP in this game is not about dueling. Death is cheap. Except maybe in Siptah, where it becomes a little annoying. But so long as there is not real penalty for dying, blood porting will remain a thing, and killing someone else’s directly controlled character will be basically pointless. No, it’s a survival game, which means it’s about resources. To include the real estate the base is built on.
Every land claim is an offense against anyone else who wants to build there. Almost every other resource respawns, even if the worthy property person rates are a bit low, but the land is finite.
Off line protection will inflict upon PvP servers the same clutter of buildings and land claim that is frequently seen on PvE servers. The trollish trash that already are want to hide in their bubbles in the gutter, quivering like bowls full of jelly, will be empowered and the slower Cravens will start spreading.
That said, renaming the server types may be good for clarification. Fine print is often overlooked.
Can’t argue with those points either.
More and more I’m thinking the only thing that will truly save CE PVP is periodic wipes (like every month) and no safe times. That way I can spend time with the family at night but when I wake up at 4 AM, I’m sorry for your loss.
The largest issue that would be that stealth bases would rule. Not that I see an issue with that since that is my preference…but hey what do I know? I’m not really serious in the PVP anymore thanks to the level of exploits still functioning out there that has made the game far from enjoyable to play in. I just recently dusted off my storage area to get the knowledges of chapter 3 and decide if I want to continue playing or not.
The opposite. people who want to actually combat with other players are being offlined because the raider refuses to attack while we are online. There is a more pve mentalitu in avoiding combat to raid offline tha. a clan who raids online players.