I too would love this… We’re getting pets eventually too I think so I’m hoping we can set them in one of three stances depending on the server…
Offensive: Attacks any player who is not you or your guild. (As well as NPCs) Can be knocked out and stolen while in this stance(As players should be able to capture ANY thrall that is hostile to them.)
Defensive: Will defend you if you’re attacked from whatever is attacking you. It will also defend itself as it can still be attacked by players while in this stance during PvP hours.(Can still be captured by other players do to the fact that it CAN become hostile to them when attacked, much like the friendly NPCs in Set city.)
Passive: Only defends itself from NPCs, cannot be harmed by players in this stance, will not attack players while in this stance. Cannot be stolen while in this stance.
These stances should also apply to pets. (What does this have to do with traps? Simple: Combine hostile pets with a trap door and you can have a fun room of death filled with baby dragons that are just waiting for dinner to drop in… Bonus points if you put in windows so you can watch enemies be eaten by your pets once they fall through the trap door)
Another simple trap idea that would be cool to have… Slides.(Basically you loose your footing and slide off… Basically another anti climb idea…) Come to think of it, grease orbs should make whatever surface they’ve coated with oil unclimbable as it makes it too slick to get a grip… If they don’t already.
Also since we have bombs and mines, why not go one step further and add explosive chests? (Just take a bomb, a Jar, and the storage container of your choice to make an explosive version that blows up upon interaction but otherwise looks just like the original, the owner of course can tell but other players not so much)