Trebuchet is no longer viable

Funcom, you could NOT have playtested the Trebuchet change. I HAVE tested this on live last night, trying to blow up a challenging base. The Trebuchet is no longer viable because…
Boulder Cost Previously: 25 stone + 10 twine. Now: 250 stone

To use a treb you typically need at least 100 boulders to accomplish anything.
Previously, for 100 boulders you needed 2500 stone + 1000 twine
Previously for repair, 200 iron reinforcements (no you did not actually need wood for repair)

Now we need 25,000 stone for 100 boulders, for the smallest of raids!!!?
For a large base its normal to need 300 boulders. 75K stone!!!? WHAT?!!

Also, boulders now do NO aoe. This makes the nerf twice as bad. The Treb as before does not hit the exact spot each time, thus you will hit different building parts no matter how good the aim. You need your boulders to hit a t3 foundation 16 times to break it, but with the random hit point, you will need at least 25 boulders to make that happen. 100 boulders just to break 4 foundations, and that’s not even including the trial shots wasting boulders to try and get the aim right.

Conclusion:
It’s not practical to use a treb with boulders for anything now unless you have the very rare case of a bubbled lollipop base where you are desperate enough to go to extraordinary means to break in. That is the only case I’d use it for, which is a huge shame, as I think the treb WAS the most fun raiding mechanic in the game.

The one hour to craft adds to the problem, but I have mixed feelings on that part.

The treb is dead. That combined with no god avatars… We are in a miserable state.

Alternative Solution
If the objective was to give a method to raid a bubbled lollipop base, without making it OP… Then… Add a new boulder type “Bubble Penetrating Boulder” or “Barrage of Smiting Gods”, and make that really expensive to craft. None of the other changes were needed, and I hope you put this back to the way it was!

4 Likes

Some additional details…

Crafting time now takes 60mins (this did not make it into the final patch notes, but the change did reach live)
Very punishing if you are learning and place the treb in the wrong place. I have mixed feelings on this change. I think it will cause people to “offline” more, looking for that opportunity to build. Maybe a longer craft time but 10mins for each part (20min total) would be good?

These are my thoughts on each point from the patch notes…

The trebuchet can now be set to release its boulders at an angle. An additional lever has been added to the trebuchet that controls this. The maximum degree arc is 80 and the minimum is -20, allowing the trebuchet to shoot down in front and almost straight up. Bombs ahoy!
Useful. But was not needed. Its taking out the need to learn how to place it, making it less of a challenge. The need to make a treb tower will be less but is that a good thing?

The trebuchet is now easier to maintain and build - it no longer costs iron reinforcements to build the actual trebuchet but the cost of other resources have increased.
Not a good trade-off at all. This was not needed.

The hitpoints for the trebuchet and siege foundations have increased significantly.
Making it harder to blow up is not a bad thing, but I dont think this was released. HP is the same. [BUG]

Siege boulders no longer costs twine to craft but instead require more stone.
This is the massive nerf that needs to be fixed. Has made the treb no longer viable in most situations.

The Siege boulder and Demon-fire barrage has had their damage increased
Does not seem to be successfully implemented, Demon fire in my single user test is less damage than a boulder. [BUG]
UPDATE: Barrage actually does much more damage now (good). The test in single user was on a Gate. Its the gate that is the problem. Gates have been exploited in the past because they take less damage, and that seems to be the case again here, which was misleading in my test.

The missiles fired from a trebuchet can now pass through the god-shield without bouncing off.
People are reporting that the treb is not penetrating bubbles. [BUG]

The trebuchet no longer takes damage when it is being fired.
Why make it easier to operate? I’m not in favour of this change, but it’s not the major issue.

The AoE from Siege boulders has been reduced in size.
Not a correct statement. There is now NO AoE. The boulder will damage a single building part only. Even if a boulder hits the seam between two foundations, only one foundation is damaged. This is a very unrealistic and bad change that has been “cheaply” implemented. [BUG?]

Lastly, the stairs leading up the siege platform have been removed.
If that’s what it took to stop trebs from losing stability and falling down every time the game updated, then so be it.

5 Likes

I have to say rock cost while is abit expensive is not really an issue but waiting 1 hour for trebuchet is a big issue , alot can happen in 1 hour

Also AoE damage should be like a boulder hits

3 Likes

You are right, a lot can happen in an hour. Like gathering thousands of stone for the trebuchet boulders. :wink:

3 Likes

Crafting time for 1 hour is not so bad. It gives the defending base little time to think and react so in PvP meanings this could be better in general.

The rest I agree 100%, another devs mistake listining to the wrong people,

1 Like

You mean Mary, not Marie :rofl:

He googled it…

True I’m assuming if you are planning to raid someone you would have farmed before hand rocks trebuchet base and foundations and alot of bombs!

What I’m try to get at is the price of a boulder still less than crafting a bomb in term of time . Rocks are every where , 1 bomb with t4 thrall 50 steel fire(50 brimstone 150 hide , bark ), 1 demon blood, 25 crystal , 5 brimstone . So in comparison 250 is done in few hits

1 Like

Good point.

It’s a good subject to discuss about.

Crafting/Resource cost VS Purpose/Practical Handling.

What made you think they listed to Roleplay Gamers?

Because their changes would be noticed if they played their own game like most players do/did, HARDCORE!

They do, occasionally, but I don’t think there was much in this patch for the RP crowd. Except of course renaming your thralls which is HUGE.

Hahahaha, the rest of the time they are programming…

I really like that you need more time now to set it up. It isn’t meant as a sneaky raiding tool after all. The handling got a bit more difficult but also has a new application now. Its generally cool to have a minigame for handling this weapon. Raiding with bombs and orbs has always been terribly grindy, while setting up a trebuchet requires some planning. The boulder cost is a bit excessive imo, could be sth like 125 stones/boulder. But these are details. The idea to make boulders more expensive was right.
The demonfire barrage needs a rework. It has always been quite underwhelming and never played a role in PvP so far.

What is the actual damage of the barrage? I seen th boulders do like 7k each. So figure 14 or 15 boulders to break a t3 foundation about 25 if it has fencing on it. Thats assuming your doing a pillar base. bustin through the ceiling on a ground base would only take 10 boulders. You gotta remember there is more than one application for a treb. And if i can use stone rather than bombs i will. Look at it like this. To raid a pillar base, would u rather use stone and treb and get through it fairly quickly. Or use a buttload of arrows and be there forever?

Boulders used to do 9k, and bomb payload could do 25-30k at most. If you guys are telling me boulders got nerfed 2k, and bomb payload does less than boulders now, then that’s a huge unneeded nerf.

Also just to clarify: is the long craft time for the trebuchet only inside the crafting table, or when you’re setting it up? If it’s when you’re setting it up then they’re deadass useless now

Setting it up. The two on-board steps take 30 minutes each. You need to build two to do enough damage (in my estimation) and three if you want to keep them guessing.

1 Like

Yikes. That’s really really bad lol

The treb is one of the things i was lookin forward to and i havent even tried it out myself yet. Ill have to playbaround with it in single player tonight

Can confirm the treb does not go through bubbles and currently are invisible bubbles in game.