Nerfing the trebuchet is fine by me. IMO, trebuchets and explosives make it too easy to destroy someone’s base. If I were Funcom, I’d do away with explosives altogether, and nerf trebuchets even further!
I guess you are a pve player… nothing wrong with that but remember there are others that enjoy different aspect of the game and if you wanna play pvp and your base can be destroyed easy or hard , that is the nature of a survival pvp!
Make bubbel great again this change suck a lot of ppl in our server stop play because of offline raid whit this change this Gona kill pvp. It to easy to wipe any bases whit catapult.
Sige bullet do 9k dmg on t3 cheap raid wipe anything by just farm stone this make no sense
Why we will have bubbel now ? For what I just don’t get it and even if avatar back catapult cheap. Way to wipe anything. This are joke
Too easy? Sry but this is rly beyond good and evil. You can setup a whole t3 house with the material you need to craft a single explosive jar. then you need 12 of them to take down a single t3 foundation.
Sitting in your base with a repair hammer, its impossible to raid you while you are online with that. Then we have the raidtimer, so after that you can just spam more T3 in peace while no one can bother u with a trebuchet.
Why nerf the treb?
I don’t think this was the intent. In fact it sounded like Funcom wanted to make it something we use more, but did not think about the reality of how much stone is needed. For anything other than the smallest jobs, you are going to need 300 boulders, plus or minus 100. 300 boulders cost 75K stone. This is not at all practical. You will see the Treb used much less now. It’d dead for me.
A little history of raiding in Conan…
During early access, when gather rate was 1x on PVP officials, the Treb was used lots. Bombs were more valuable and were used conservatively. All was well and balanced other than gods not fully developed.
On launch, with the change to 2x gather, bombs became the meta, and people just spam them, often not even being very strategic because it’s easy and fast. Using the treb became somewhat a dead art.
After explosive arrows and their combos entered the scene, rapid-fire of a combo has gradually become the new meta in my opinion.
Thus if one is looking to balance the different methods of raiding, explosive arrows need a very slight nerf, and Trebs needed a boost. I believe Funcom wants to boost the treb, but this has not ended up being the result of the current changes.
Alternatives
If fixing the bubbled Lolipop Base problem was part of the objective, and they did not want to make the treb OP doing this… I gave one suggested alternative in my original post above.
Another alternative… give us an “Improved Treb”… this takes longer to craft, uses the same ammo, but fires farther and has a chance to randomly penetrate a bubble about half the time, and costs a lot more to repair (steel rein instead of iron for example). Keep the original treb as it was with no changes at all, other than the new angle feature.
Finally, @Ignasi, if you are reading, please don’t miss the part where I listed several bugs, here…Trebuchet is no longer viable
Do really not know why u see it on that way. A damn rock does 7k damage for 250 stone. An expensive jar does like 7k too. I think treb is overpowered with its range and being able to shoot endless with almost no effort… you only need 4k stone for a t3 foundation and can farm that in less than 2 mins. Dont even need a high siege tower anymore. Way too op.
I bet you have not tried using it. Go ahead. Try to blow up a small t3 base. The time you sink into that is WAY more than if you just used bombs.
Even worse for solo as you will not be able to use encumbrance spec, thus getting all that stone to the treb is insane.
Seriously, if you have not tried it, you won’t understand.
I did raid yesterday day whit it. It so op lol
Could make a treb in your base and pre make boulders before hand. That way only waiting for the set up
Its going through bubbles? What do you expect? That it would be as sheap as earlier? 100 boulders is enough to make a pretty big hole in to a base. That combined with jars would be easier then ever.
Stone bullet Do 9k dmg 1x. 11 shot u make big holes. On down part of pillar base. U can wipe it way to easy and cheapest way to wipe bases now .
only need stone. … not even need. Farm dp anymore. It to op and go throw bubbel… and you can shoot far away so defancer can’t even se yours catapult to shoot it
can you give actual numbers and examples? Saying explosives do less damage than rocks now is a bit vauge and the damage numbers would be appreciated if you please! Im curious about this and this would be great information to know for the future
I agree that penetrating bubbles is OP, and so is the extra range. This is my whole point… they nerfed the treb likely for that reason, penalizing us for all other uses of it. It’s rare that you would want or need the range, or the bubble penetration, so what about all the other use cases? See my alternative suggestions that deal with that.
The thing was that u wasn’t that happy with the costs, I dont see the problem with the costs when the trebs are as OP as they are now. I rather see them even more expensive, because you really dont need that many boulders to destroy a base. And stone? U can find it everywhere on the map.
But I rather see treb go back to the old range, or atleast not out of render distance.
Before, Boulders did 9k and bombs did ~35k. But bombs weren’t consistent, usually doing less.
And now, from what I’ve heard from other people testing, boulders do 7k with no aoe and bombs do even less. I haven’t tested exact numbers myself yet
Hey Marie - so you know how much I love a treb Anyways, I tested this out quite a bit on Testlive before the patch, and the treb was operating quite nicely. About 6500 per boulder, about 16k per demon-fire barrage (finally!). So I just ran the test again on priavte, online multiplayer, pvp, and the numbers are the same. I wonder if the damage numbers you are getting are due to single player? Idk, but I know sometimes single player is screwy compared to multiplayer.
But, on that note, I agree about the time to craft. Absolutely nuts! I don’t mind maybe a 15 minute setup for the treb itself, but an hour? Shoot, it takes me 30 min just to get a proper siege tower built XD. Then setting up the treb on top of that taking an hour to craft??? No thank you.
So on the damage side of things, I like the updates, AND I love going through bubbles (which is not a bug - was intended change per devs). But the crafting time - no thank you.
Mad that you can’t show up on a whim and wipe out another players base? One that likely took them weeks or months to construct?
You won’t get much sympathy from me.
I think it’s great that you have to “plan” a raid now.
As someone else said, show up with the resources to build a secure siege tower. Build it, respec while inside it, and start your raid when you are good to go.
Other players do need a way to defend, and this might be part of it. You can’t expect to long range snipe attack player bases at no risk to yourself with no penalty.
The bug I list and is being reported by others, its that it’s NOT going through bubbles as it should be.
I just find it hilarious that this all came about because some YouTubers (they are always the best players who know everything about the game, after all) labeled the lollipop base as “unraidable”.
First off, any base can be raided if you are determined enough. I once took out a lollipop base pretty easily by having 7 people stand on each other’s heads while I stood at the top of the human totem pole and chucked fire orbs at the foundations. Once we got to the level inside the bubble it was only mildly more difficult, as I had to get close to the foundation to throw the orb, then jump down, since I had just lit myself on fire along with the foundation, then climb back up when the burn stopped to throw the next orb. Since these poorly designed houses of cards only had the support of about 6 foundations, you really only had to break 1 to get in and then a handful of bombs brought the entire thing down in minutes, talk about a crazy loot shower!
The entire process took about 30 minutes.
Yeah ofc you can raid a lollipop base if the owner is not paying attention and lets raiders reach the foundations. This doesn’t mean that more carefully constructed lollipop bases are raidable without exploits. I am still stunned how a gamemechanic that allowed people to completely abstain from playing the game was untouched for such a long time.
Don’t forget how official servers used to be the past months: duped gods in refrigerators with Jhebbal Sags damage range broken. Jump exploits and undermeshing possible… These were the methods to fight lollipop bases. So don’t tell me they are raidable because because you can spam 50 Jhebbal Sags.