Ok, so the answer is that due to the fact that each piece has to be rendered in, more things to render = more lag.
I cant and wont dispute that because I agree.
And yetâŚits still doesnt answer the question. âIts HOW you use the piecesâ Explain the âhowâ. Not âif it has to render 1000 pieces vs 10 pieces, there will be more lag with 1000â
That doesnt even come close.
If the only answer you come up to the plate with is a rendering issue, then like I said above, a building piece limit will solve the issues at hand - and your explanation here is proof of that.
[quote=âJimbo, post:26, topic:222126â]
People arenât getting banned solely for lag production[/quote]
They arent? Not a single one? I call BS on that, and we both know it. If someone walks past a large base, and lags right out of existence, they report the base - weve seen people make that claim on the forums. We also seen people say they have successfully gotten big massive bases admin wiped for that very reason.
This makes absolutely no sense and we both know it. Peoples large bases are getting wiped, and its due to the fact they are so large and full of stuff it lags the server. Yes, well aware that a good chunk of that lag is due to more placeables over a certain area, so then that has nothing to do with a building piece limit. Again, like I said above, maybe the solution would be a placeable limit, and maybe even a limit within a certain range. Not impossible to do, Ark does it with turrets - Funcom could certainly limit the placeables in an area that cause lag.
Lol. Priceless. I asked a simple question many replies ago, not even to you, you jump in with some witty insults towards myself and another forum member, then when told that all you needed to do was simply answer the question instead of insulting peopleâŚ
âNah, Im not gonna bother explaining why I said what I said. Easier to type out 100 replies and completely ignore the initial questionâ
Know what those people are? Trolls. Careful, you are treading on waters that may get you flagged.
PS: It wont be me, I prefer to put my opinions in the open.