UI modifications for agent system

Updated Fatigue Rates:

(Normal Fatigue rate)

Tier Mission Length Complete Fatigue Successful Fatigue Outstanding Fatigue Notes
Tier 1 15 min 10% 5%
Tier 1 1 hour 10% / 11% (once) 5%
Tier 1 4 hour 10% 5%
Tier 1 8 hour 10%






Tier 2 15 min 18% (once) / 20% (once) 15% 10%
Tier 2 1 hour 15% 10%
Tier 2 4 hour 20% 15% 10%
Tier 2 8 hour 20% 13% (once) / 15% 10%






Tier 3 15 min 15%
Tier 3 1 hour 25% 15%
Tier 3 4 hour 25% 15% 10%
Tier 3 8 hour 15%






Tier 4 15 min 15% 1 test case
Tier 4 1 hour 15%
Tier 4 4 hour 30% 15% 10%
Tier 4 8 hour 30% 1 test case






Tier 5 15 min 15%
Tier 5 1 hour 15%
Tier 5 4 hour
Tier 5 8 hour 15% 1 test case






Special 4 hour 15%

(Faction Recruit - Reduced Fatigue rate)

Tier Mission Length Complete Fatigue Successful Fatigue Outstanding Fatigue Notes
Tier 1 15 min 7% 3-4%
Tier 1 1 hour 7% 3-4%
Tier 1 4 hour 7 / 10% 2 test case
Tier 1 8 hour 7%






Tier 2 15 min 10-11% 7%
Tier 2 1 hour 10-11%
Tier 2 4 hour 10-11%
Tier 2 8 hour 10-11%






Tier 3 15 min 10-11%
Tier 3 1 hour 10-11% 7%
Tier 3 4 hour 17-18% 10-11%
Tier 3 8 hour 10-11%






Tier 4 15 min 11% 1 test case
Tier 4 1 hour 10% 1 test case
Tier 4 4 hour 10-11%
Tier 4 8 hour 11% 1 test case






Tier 5 15 min 10% 1 test case
Tier 5 1 hour
Tier 5 4 hour
Tier 5 8 hour 11%

(Lydia Darling - Supernatural Trait - Reduced Fatigue rate)

Tier Mission Length Complete Fatigue Successful Fatigue Outstanding Fatigue Notes
Tier 1 15 min 9%
Tier 1 1 hour 9%
Tier 1 4 hour
Tier 1 8 hour






Tier 2 15 min 13-14%
Tier 2 1 hour 13-14% 9%
Tier 2 4 hour
Tier 2 8 hour






Tier 3 15 min
Tier 3 1 hour
Tier 3 4 hour 23% 14%
Tier 3 8 hour 13% 1 test case

(Maxwell Chandler - Dexterity Trait - Reduced Fatigue rate)

Tier Mission Length Complete Fatigue Successful Fatigue Outstanding Fatigue Notes
Tier 1 15 min 9%
Tier 1 1 hour
Tier 1 4 hour
Tier 1 8 hour






Tier 2 15 min 13-14% 2 test case
Tier 2 1 hour
Tier 2 4 hour 14% 2 test case
Tier 2 8 hour






Tier 3 15 min
Tier 3 1 hour
Tier 3 4 hour 14% 1 test case
Tier 3 8 hour

(Green Healing Drone - Normal Fatigue rate Agent)

Tier Mission Length Complete Fatigue Successful Fatigue Outstanding Fatigue Notes
Tier 1 15 min 9% 1 test case
Tier 1 1 hour
Tier 1 4 hour
Tier 1 8 hour






Tier 2 15 min
Tier 2 1 hour 13% 1 test case
Tier 2 4 hour
Tier 2 8 hour






Tier 3 15 min 14% 1 test case
Tier 3 1 hour
Tier 3 4 hour
Tier 3 8 hour

For my Reduced Rate Fatigue numbers, you will see I sometimes put a range (10-11). I saw different numbers multiple times here. I theorize it was just the Fatigue ticking down (and not visually updating) in the time between turning in one mission and starting the next. That may be due to rounding down/up the numbers before they get displayed. Upon further testing with careful Fatigue checking and updating, I repeatedly was getting 10 or 11 percent. Unsure why the variation continues.

That Tier 2 - 8 hour - Normal Fatigue of 13% could have been user error based upon fatigue ticking down without me noticing. I wasn’t careful to refresh fatigue % on that test case.


Lydia Darling and Maxwell Chandler have Reduced Fatigue rates for missions of matching traits. These rates appear to be low with a reduction of only 1-2% compared to default.

The Green Healing Drone may reduce fatigue at the same amount as matching trait fatigue reductions.


One other note. In 585 missions, I was incapacitated 7 times.
Five times the Fatigue would have been >51%.
Twice the Fatigue should have been 50%.
One time Fatigue was 50% with no incapacitation.

I guess that Fatigue has hidden decimal places and the cut-off point is somewhere between 50.0 and 51.0.