Now that the cost to revive an agent from incapacitation is being restored I think we need to discuss a few things. Here are my opinions on them.
First and foremost, there is no warning when it happens. From the website and in-game help blurb, it states theres simply a chance it happens upon each mission completion. With each mission ran increasing those odds and not being on a mission descreasing them.
Yet what are my options when I have only one agent (as the majority of fresh level 15’s will for quite a while). Obviously I would simply not send them on a mission, but for how long?
How does each mission affect this chance? Does one 1 hour mission not equal four 15m missions? Wouldn’t an 8 hour mission guarantee I am incapacitated for the next 8 hours? It doesn’t of course, but how can I do a single 8 hour mission and be fine but upwards of ten 15m minute missions is almost definitely too many (from my experience).
More importantly, with only a single agent under level 5 to utilize, why is the penalty so high? 8 hours (or pay the mof cost which is another matter) of being unable to use an agent after sending it on 6 or so 15m missions in a row feels a bit on the extreme side of things.
Let’s talk abou that cost btw, I don’t recall the exact amount, but it was about 7,000 marks of favour. That is nearly the same amount it costs to completely alter your hair and face markings at the barber!
It is also not a small amount for a brand new level 15 player. Sure its nothing to most of us now, being level 50 we all likely have lots saved up.
Still that is more than half the amount we generate daily from challenges and I play a few hours a day. I’d be paying that at least 3 times daily, quite a net loss.
So then don’t do only 15m missions right? Do a couple 4 hour ones and ignore it otherwise? That doesn’t feel very immersive to me, especially for this grand new system we waited for.
I also don’t want this to be a bullying reason to “just buy boosters until you get one” or “just wait until the market is saturated, the prices will go down”. I don’t see the prices of agents (currently 200k or more) ever really being under 20k ~ 50k even after we all have 20+ agents to use (which will take months at this rate).
Regardless of all that, 8 hour penalty cooldowns just appears brutal to me, perhaps I’m alone in this opinion and I’ll just have to suck it up but whatever. Doing five 15m missions in a row, then paying 8k or waiting 8 hours at the start of my game day isn’t how I want to progress. Its more likely to make me just want to log out and not play the rest of the day.
Especially when it will happen every single day that I play and use the Agent Network as part of my daily routine. Even when we do have multiple agents at our disposal, we will clearly have favorites or those we want to level faster. This will do nothing but discourage our progression in a way we want to take it, nothing more.