We are currently unable to roof builings with a circumference of twenty-four blocks or larger due to the lack of an inverted sloped triangle piece, on a twenty-four circumference building we are able to do the first layer of roof just fine but once we get to the second layer we are unable to finish the roof because it calls for an inverted sloped triangle piece.
Steps on how to reproduce issue:
Construct a twenty-four circumference building with foundations and walls.
My Map house is 12x12? i think and can’t be roofed, 11x11 or 12x12 (have roof for stuff) you can’t fill in 6x6 spot or so cause not enough support.
Had this issue when making my T-rex and Brontosaurs, After abit, there not enough support in walls and such.
On 20x18 I used “diagonal decorative beams” were i could sneak them in, helped add more support. And pillars were could nudge them in.
My Map room, 12x12, I added Pillars in each corner. (2 sets, so 8 in all) which helped support roof, and let me close center.
Anything larger, i found a stack of Foundations acting as pillar worked wounder in middle. (thou ugly looking)
Its not an issue of support at the moment, its that it calls for a inverted sloped triangle piece which isn’t in the game and the sloped triangle pieces don’t go inverted, but having them go inverted would only work with the thatch pieces cause the pattern would be off on all others. If they did have a inverted sloped triangle piece then it would be a matter of support on larger buildings.
Roofing large or tall buildings in this game are a pain in the ■■■■! The stability goes down so fast from wall to wall and you end up putting pillars or walls where you don’t want them. The angle supports would help if they gave you support but they made them decorative so no help there.
Wheel of pains are a real pain to close in as well. Put the roof on last or you’ll regret it rebuilding. Roofs are so annoying to do…
Yeah I find it disapointing that the angled beams dont give any support. I was able to enclose one of my GWOPs with a square structure easily, but had trouble enclosing one in a rounded stucture, mainly because of how far out the ladder goes.
There is inverted wedges, the problem is they don’t snap on the sides, only the top.
Meaning it needs a support wall under it.
The biggest issue with wedges is that they lose 20 stability for each piece. The surface area of a wedge is 1/2 that of a square. They should lose only 10 stability.
You need to use 2 of them to get a parallel side as opposed to 1 square.
Whenever wedges are used your stability ration is halved. It shouldn’t be this way.
decorative angles parts. (ps4 anyway, they did work as support) But i dont build that huge anymore do to blue screen fun from to much in a area. -_-’
Well, I think it is not a bug, it is an intentional feature that adds challenge to the builder players. Why the limit is as it is now? In my opinion it is made to try to encourage people to build less huge or to make it very difficult to wallup a maproom, so that more players than the owner can use it.