Unknown build limit?

I’ve often wondered why it wasn’t that way in the first place. It seems actually stupid to force a schedule on folks with potential punishments for not adhering to it. Of course some mechanism would be needed to keep people from abusing it by logging off as soon as anyone attacks their base. And also the exploitative behavior counter that would emerge from that counter by getting some guy to casually and secretly hit their base with a pickaxe every one minute or so until the last guy in the clan they’re attacking logs off and then all of the other ten attackers converge on it for the offline kill - but really, even without those this is still more intelligent.