I just didn’t find anything wrong with toggling unweild, but I would be fine with that, too. Personally, if I had to replace it, I’d like a ‘cancel attack’ option for 3 reasons.
- Plain and simple, it would let fights be fluid again by granting a degree of control back to you.
- It’s a quality of life way of avoiding an unintended attack chain. Like let’s say I only want to do 2 hits, but because I clicked one time too many, I’m going to end up doing three hits.
- Having the ability to do a ‘false’ attack introduces feints back into the game, and having the ability to feint is very important in pvp. PvE, not so much. PvE is more about baiting.
The difference between this ‘cancel attack’ and the old unwield would be just that: you never let go of the weapon, you can’t weapon switch, and presumably, there’d be some kind of transition forced on you to go from pre, mid or post attack and into the ‘canceled’ state.