Hi all anyone know when this will kick off. It started on the 8th of Jan in 2019 but has not started yet in 2020 and i can not find any info on it?.
About the only info weâve had from Funcom this year is regarding Tencentâs bid for the company:
Weâve only really had info about Conan Exiles, being that itâs getting a downloadable map DLC:
Apart from that, radio silence. Fun fun fun!
Edit: Their twitter accounts are regularly updating with snippets of mostly un-game-related info, and there was a Conan Exiles patch which was nice for players of that game (like myself) but nothing regarding SWL.
Ok thnx. Have a heap of new players in cabal who are looking forward to it. Maybe it will kick off this Friday for valentines weekend this year o.O. Fingers crossed.
I would very much like there to be a SWL event this year, even a belated one. I did reasonably well with it last year! If theyâre unable to say/do much at present due to shareholder shenanigans, a St Patrickâs event could be cool, or something for the Equinox @AndyB
There will be a Valentineâs event this year. In fact, it starts tomorrow
Details to come later today.
Thats great news \o/ Thnx!
ICYMI:
How do you like the new thing? What it took for you to win the fight at the E10+ difficulty?
I was not imagining talisman custodians and FATES blocking my way. hUh.
E12 main obstacle was getting the Flame Manifestation to cleanse me. She stopped casting the fire T which was working consistently. I ended up just taking down the last 80% of her hp without reducing ice stacks at all. I think maybe f-interacting with the fire mani did something but it was right as she died anyway.
Now that it ended, this thread seems like a good place to tell everyone your general thoughts on what you think was good and what didnât work in Valentine 2020 event mission.
I think devs did a good job on making the mission accessible to a very wide range of players. Difficulty on the chase part was just enough so that even characters with no movement abilities/gadgets could do it flawlessly, and using those abilities/gadgets made the chase easier without trivialising it completely. Boss encounter had me stumped for a bit because my previous experience didnât let me discover that fire removes ice from me (I just dodged everything at first), and I assumed ice stacks are sort of time limiter mechanic. So I got pleasantly surprised when this became known to me.
Ability to replay just the boss encounter and pay dungeon keys for opening the reward chest instead of strict 8 hours lockout Iâm also considering a positive thing. Would like to see it added to Broadcast boss encounter. Smoke and Mirrors probably wonât work like this, but again itâd be nice to have something like this on a winter holiday event too.
LOVED IT! The 2 minute lock out was great. I played with more than just me and I always got the white light under me from low IP I gather. That would be a good change or just add differences in group fight. No other changes.
Playing whenever I want instead of on the hour is a huge plus side to me.
Iâm not at all a fan of one of the achievements being âpick both sides of the mission whose outcome is supposed to matterâ, I donât mind achievements that effectively require multiple completions but going to the point of âto get this achievement your in-character decisions are affectedâ hurts
Aye. If thereâs a future effect from this, I hope it chooses the first choice. I only made the (frankly) wrong choice to grass on her once, and factory-reset the first, third and onward times. I thought it weirdly amusing that in order to get the Swarm Mask, I had to betray the Swarm.
All in all though, I freaking loved the obstacle course and the boss fight was an incredibly fun challenge set to our specifications and with decent rewards. Bravo!
My biggest complaint is that the quest objective doesnât update as soon as you enter the correct room. I spent days (literally) on a wild goose chase until a friend told me that Iâd already been in the right location several times. But I somehow managed to miss that one corner every. single. time.
Was a great event. Really enjoyed it as did the lower level cabal members. The boss fight and missions were different to what we are used to which again was a positive. The place was buzzing :). Thnx!!
Everything considered, the event was deep into âmehâ territory.
It starts with âmandatory PvP for Valentineâ. Yeah, thatâs the spirit (not).
The riddle was ok, the chase simply annoying. I just dislike it when you get artificially slowed down to drag something out. Makes me feel bad about the Aurum I invested in those good sprints.
Then thereâs more of those of new âdo it on your max IPâ achievements which I consider to be rather stupid in general. Upgrade your gear and make your life harder ? Check. Granted, I can only compare E17 and E11, but doing these achievements at E11 on my alt was so far much easier than doing them on E17.
Also, since I intend not to rat out the Swarm, I canât do that achievement which requires me to do that. Sigh.
Lastly, the boss fight itself is unsatisfactory for a melee player because you end up spending more time running away from the bad stuff on the ground than you spend bashing her face in.
Sure, the farming is good, but the flaws make it a sour experience.
I donât think it matters. It certainly didnât when we were given a similar choice in âChoose Your Ownâ.
I enjoyed the event overall too. It was fun and a nice challenge.
Thatâs first I have heard of it being bad for melee. Thereâs video of e17 and looked too easy.
Itâs not the difficulty. Itâs âtime spent running awayâ > âtime spent smacking the bossâ. which isnât fun for me.