Was the double nerf to spears really necessary?

Most players would cry without even a bit of q lock tbh. I’m good with having it removed but it would hurt the last remaining players on officials.

Daggers can still be spammed a bit just not as before.

Spears was a mess. Literally everyone was using spears with q lock. Even a beginner at the game could fight like a player with xp because it was so easy to do.

Things are bit more better now imo. I see more people using agility weapons like spikes, daggers, etc. On str build ofc great axes remain meta but I also see people using swords and hammers which is good to see imo.

Yes I agree. @den totally removed the skill gap with the latest changes for spears.

It’s fun to see you try but it aint working. I have never used Q lock (except maybe by accident) since I unbox that in settings even on officials. So no, im not upset at all over q lock. And if you were a little updated you would have seen that i am against that auto aiming bs since far back.

I just dislike that they actually made the only weapon that was some sort of aiming in to a crap weapon.

I get it, u are upset that we are upset for a weapon that actually had a good moveset. You can keep playing your hammer or what ever you play. I dont care. The fact is still what I said from my earlier post. People still used other weapons before this trash update.

And that they postponed the “fix” from january to march is just pathetic. Must be a good fix since they need 2 extra months. :stuck_out_tongue:

About three years ago I did a massive test of the effectiveness of different types of weapons in the hands of thralls. Back then, one-handed axes were very effective due to the heavy bleeding they caused. But the most useless were spears and two-handed hammers.
In the past year I conducted a new test, only this time with the Xevyr mod. Spears were found to be significantly less effective than maces and two-handed swords.

Spear Meta showed a very major flaw in the Conan Exiles PVP Community. A flaw present for many years. I remember when spears were at their strongest when the light attack had the aoe attack versus being single target right now.

I was not impressed with the weapon then. It was a very easy to use weapon, very easy to pick up and go. And very easy to use pretty much against any weapon. Just so long as that person wasn’t somewhat competent. It also in my experience at least seemed to favor less than ideal conditions considering server latency. You know, being hit by opponents that don’t seem to be in range (and no hacks aren’t happening here).

But the common usage then, and now, was to simply poke and roll. Its ironic that some say the weapon was the only one with a decent moveset and that is why they used it. It doesn’t have a moveset. It has one move. You poke and move forward, or poke and don’t (heavy or light). But they don’t bother using the other attacks in the combo because they are rolling away.

This was done before rolling thrust. It was a very cautious playstyle that never really focused on committing to its attacks. But it was very safe and very easy to pick up. Ease of use is valued highly among some PVP groups. And well why not? There’s a reason the spear is still used in some form even on the modern battlefield. Its not that the spear is realistic here, it just shares traits with the real version that its relatively easy to pick up and work with.

But we’re playing a game, and seeing a variance of things used makes that game interesting. Its just a shame that some of our most competitive players do so in the most boring ways possible. And even worse, a subset will actually gauge each other’s ability on how to do the poke and roll. If you’re doing anything else then you’re wrong and not PVPing ‘correctly’. You can see the disdain for other fighting abilities when other weapons are mentioned, especially if they take some practice to actually get somewhat decent with.

What is really annoying about these PVPers is when someone gets good enough with a weapon to reliably use it and trounces the others they start calling foul. Because they’re so used to each other poking and rolling. They’re not used to weapon combos that are different and get wrecked without the knowledge, experience, or practice. They’ll call the person a noob for using a ‘noob weapon’, they’ll claim cheating, and worst of all they’ll run to these forums and seek nerfs. Like the audacity to ask a dev to fix a shortcoming caused by their own singular minded focus.

Ideally the place for a spear is in larger PVP fights. But this is assuming that friendly fire damage is on, and at 100%. This way people will be reluctant to launch full attacks with their buddies close by unless they have a weapon like a spear to mitigate collateral damage.

But now that spears have a perception of being bad. People are switching to the next easiest attack to pull off, the sprint attack. They use two-handed axes not because its an effective weapon, but gives the most bang for the buck when it comes to damage using this. This has happened before. But they’ll eventually move back, they always do.

Katanas are even more badass.

520 damage on sprint attacks sometimes.

And yes, this is a private server where the spear animation got reverted back by a mod.

Stevie Wonder would have noticed this f#cking change what crack are you smoking

Everyone, everywhere is running around with daggers…

  • bloody spears need to be nerfed!

Of course. If they nerfed daggers, everyone would be running around with spears again.

Wait until you find out about the Hammer bug that bugs your character visuals and allows you to hit people 2-3 times in an instant… Causing insta death.

I think you misunderstood something @Taemien :slight_smile:
It’s backwards… the next patch will introduce a gameplay setting that will allow you to rotate in the direction you’re looking when attacking similar to before.

I don’t know whether this will be an instant snap-rotation or just a really fast one :man_shrugging: we’ll see… but the plan is to introduce some form of a compromise for PC players who lost the ability to attack in the direction they’re looking with controller style movement disabled.

The goal was basically to remove this for NPCs, players being affected is a side-effect, so they’re bringing an option back for players only.

Nerfs are for everyone. They ruined your favorite weapon/moveset?
Find another.
Don’t do the usual cry "pvp is dead’ because someone broke your favorite toy.
It was bloody time spears got the nerf hammer hard.
Pvp has many problems, but whatever contributes to break the spear/pike monotony is a good thing in my book.