Why have you gaven us sticks to fight with?

After playing this game for 450 hour’s and getting my &%$ handed to me . Why are we gaven sticks to fight with the swords in this game suck point in case the highest is 54 attack points and some of the boss are 23750 . So I’m suggesting that you gave use a one hand sword with 200 on the high side and 150 on low side and doesn’t take all ower stama to use it ?

Some of the bosses are tough because, well, they’re bosses that are meant to be tough. It takes time and effort, or a coordinated group of people, to defeat one. That’s the point of boss fights. If you don’t like it, that’s okay - you don’t need to play every aspect of the game. I don’t very much like fighting world bosses either.

Remember, that weapon you’re suggesting could be used against non-bosses too. It would easily one-hit just about everything smaller than a world boss, trivializing combat in the rest of the game. And even if it worked only on the three-skull monsters I think it would be vastly too powerful.

Some content is designed to be difficult.

Ya well here’s one for you I have been running my own buss for 30 year’s and there is only 1 rule the customer is away’s right and for anther I’m a single player and I fight alone aways have aways well?

wait a few hours and you will have at least one ‘customer’ with a different opinion and now what? which customer is the choosen one…

btw. for your specific problem (single player boss health) you can install a ‘less boss hp’ mod.

The customer isn’t always right. The customer is, in fact, often wrong. You just don’t tell them that. There’s a huge difference between politely refusing a customer’s idiotism and fulfilling their every wish like a genie of the lamp.

I’m a solo player too. I know exactly how hard those bosses can be. And I don’t think giving us an auto-win weapon to kill those bosses is the right game design decision.

You’re a customer. I’m a customer. We’re both right, but we don’t agree. How to resolve?

By tweaking the Boss hp (or not) with the setting of your single player game^^

If you are playing single player, tweak you damage output in the settings. If that is too much, join a multiplayer lobby, make some friends, and have a clan attack the boss, as stated above. If the customer was always right, this game would be unplayable with the amount of suggestions that would break the game.

I kill bosses regularly by myself. It’s what I’m good at. It’s a challenge, and I welcome it.

I have every Legendary weapon in the game, and I prefer the Venom daggers, venom sword (for live), Telith’s Sorrow (Undead), and the Predatory blade to do my work.

If you don’t want to put in the effort, don’t complain that it doesn’t work for you.

I cant believe you people you all are( cant doyouer’s ) not me when some one tells me I cant I say watch me ! And for anther I like the game the way it is I’m not tweaking anything and adding mods scerws with the game I learn that the hard way . And the Legendary weapon’s got them to and I did put in the (effort) ? I had three more game packs to pay but after seeing this steam can keep them . Ho just to let you now I do have sword that has 130 attack .

If you have the Sword of Crom and can’t kill the bosses in under 2 minutes, you might need to rethink your tactics. Give the sword to a powerful T4 fighter (like the Captain from Sepermeru) while you use a support weapon like a hammer to sunder the boss’ damage resistance (I like Baal-Pteor’s Lodestone since it has 0 weight).

Once you do this, you may change your mind and think the bosses need more hit points (since they will die so quickly).

Thanks Larathiel but I don’t use thralls to me they are to slow for me and they take there time jumping in on a fight . I got that SP BOSS mod I would like to use less mods my self if I can.

Throwing my hat into this as after some experimenting with Gods I have found they can just destroy world bosses as testing out Mitra I “accidentally” squished the spider world boss in the desert by just walking over to it (well it was moving away and I was really close and wanted to use Mitra’s attack). So if you manage to get a god then that is a good use for it on one hand.

Tweaking settings in the game is not modding, and refusing to use thralls (an actual part of the game) is asinine when you want weapons to do more damage. You aren’t meant to solo a boss in 2 seconds. No one is saying you “can’t” solo a boss. But we are saying you “won’t” get a sudden damage spike to weapons because you would rather play solo. They will never ever update only one portion of their playerbase. It either has to work in all versions (PvE, PvP, Solo) or they don’t add it in. Plain and simple.

Well said!

Honestly, if a boss is made for multiplayer, and you persist in thinking you can fight it as a solo player, then the issue isn’t the game or the weapons. The issue is you.

This is like going into World of Warcraft and demanding gear that would let you solo a 40-man raid. And acting like it’s the developers fault for you trying to do something you aren’t supposed to do.

There is nothing at all wrong with adjusting settings in the server to compensate for the fact that you are not in a group. Nobody is telling you to nerf it to the point that it is super easy.

Conan is solo-friendly to the extent that you have options to adjust to make it more solo-friendly.

The unreasonable part of this is in the expectations, when you consider all the facts. It would take between 3-4 setups for balance to make this feasible in all scenarios.

  1. Offline, solo player
  2. Offline, co-op (believe this is possible?)
  3. Online, solo player
  4. Online, co-op

So right there, think about that. They have to introduce two separate balance setups, to cover solo and group play. On top of that, the game has to be able to dynamically alter these setups based on any given situation.

It has to be able to differentiate when someone is playing solo online, or when they have a buddy helping them. Stats have to adjust accordingly. That doesn’t even get into what a mess it would be for someone online to start off fighting a boss with solo stats, only to have a couple friends suddenly jump in. The stats have to re-adjust on the fly to accommodate this.

The sliders are honestly the best solution, for offline gamers. We can adjust things to rebalance for playing by ourselves. We control it when it’s necessary.

I think it would be far too much work on Funcom’s side to make it profitable. Hence we get a baseline scaling for multiplayer, that fits the official servers. Private server owners can nerf this or increase it as they wish. Solo players can do the same.

It’s like this I’m not Tweaking settings I just need something with a little power to get throw the game OK that’s all you all are the smart one’s I’m just some old guy playing the best that I can ?

Yeah I think their AI is coded to wait until you act before they jump in so that they don’t aggro enemy camps while you’re trying to sneak by.

That said, fighting bosses & knocking out NPCs are where thralls really shine as followers. Even as a level 60 with every legendary in the game, I pretty much always take a Captain or a Dalinsia to help with those tasks. IMO, their usefulness in those battles more than makes up for their sluggishness in other situations.

Just my 2¢

BTW, back when I was playing single player and never really took thralls with me, I felt much the same about boss fights. It felt like they took forever. Personally, I felt the use of the single-player balance mods resulted in a more satisfying experience than tweaking the damage settings. Can’t say I ever really had any stability issues from them, only issues were when the authors were slow (or had moved on) and there were newer bosses missing the balance tweaks. That resulted in more than a couple hasty retreats! :sweat_smile:

Ya I feel you there even with a weapon that has 135 attack pionts I still have thsos hasty retreats . I can say one thing about the female thrall they are a lot perttyer then the skyrim but I’m trying to use them from time to time .

It’s called tweaking. We try find the best suited spot for them at the server settings to suit our liking.

When I’m tweaking the server settings, I’m not pausing gameplay, but restarting it. Just because the game doesn’t ask me to reboot my console to take effect, it doesn’t mean I pause the game. Pausing is something the game doesn’t have. Stopping gameplay doesn’t happen for this reason too.

We don’t “correct” our correction if it works for us. When we find balance that suits us, we don’t tweak it back to where it doesn’t. This is illogical and benefits no one.

Edit:

If someone has the patience to do all that from situation to situation (even if it’s the case they can’t make up their mind), that’s their path. Not mine. If they have the time to rescale sliders in a relatively fast pace, let them do so. It’s not away from me.

Their style, their pace.