…please remove this post… thanks!..
You’re angry, I get that. However you have to be specific. What in this update is affecting you and your modding? The CSR team here can’t take back emotions to the dev team. You need to have specifics so that they can relay your complaints back effectively.
I have enough people to fix my own issues and know the entire mod community whom I’m more concerned about than myself. I support them. I’m EXTREMELY disappointed… not angry.
This is the complaint… stop doing bunk updates. Stop creating sub-par content, and separate the BETA test game from Conan. SIMPLE and the majority of us feel this way… Stop doing so many updates that break and game and fix the problems we have first… before there is another list of problem that never get fixed. If I have to wipe again because FUNCOM… it’s almost deliberate at this point… do they not have eyes and ear to see what the result of untested updates, do they not listen to anyone at all? This is management and executive issue, not a tech issue. They need to take their blinders off… I’m almost begging them to wake up and look.
2.7 was tested on the Test Servers. For the most part, there is minor issues for the patch for the game itself. (Grave Matters event reset may be the exception for some from what I read)
A patch always may break a mod since they make edits to the certain tables that the mods use. Its been a long while that a patch broke many mods (Early Access Siptah) since many mods were not required updating since Oct 2020.
A few other changes (weather changes to gear and the stations/thrall changes) were the other big patches that effected some mods (fewer in this case).
This is a fact of life of a game and the modding community. While it would be nice every patch would not break a mod but every so often they will unfortunately. They will only test for the game itself. They will not test for mods. (Same with ESO or any other game that uses mods, big patch changes tend to break the mods)
As noted on another thread, I have 3 servers, each with 49 mods so I know all about mods issues. My servers probably will not be up until next week the earliest, and may require removal of a few mods due to they may not be updated.
it’s bad juju… just say’n… I don’t accept it has to be this way… it’s wrong rude and it needs to change. I’m letting FUNCOM know about it… so they will grow some sense.
Funcom is working better these days with the modding community. They were sent devkits earlier than in the past. There is a modding discord for Funcom and modding community to communicate devkit bugs, devkit changelogs, etc.
Also they have a Testlive devkit for modders to use.
Is this a perfect system, no, but I am sure its better than it was.
Plus they added tables for modders to use to avoid overlapping modding issues with other mods from I understand.
Uh oh, someone doesn’t understand how game updates work again
Free updates? OK pal
I like it, lot of us do
Literally anyone can download the testlive and help test it first. Did you, or are you just grandstanding your armchair developer skills?
No they didn’t?
Is this the only game you’ve played in your life that breaks when modded and updated? You’ve never played any other game? Minecraft? Skyrim? They all do this chief and it’s not a personal attack on you. Mod support doesn’t mean wrap your code around third party content to appease the average forum troll
This update is retrogressive not progressive even some of the devs are not happy… I appreciate your positive spin, but if have to recreate my server again because of funcom, they lose business and my support… this update could be the worst, it’s right up there for really bad… we shall see since- it broke EVERY mod again… why do that every other month? Can’t they stop making fundamental changes to the code and give us a break? I keep asking for years now. I don’t need the spin about stuff getting better… this is not better. They need to stop breaking the game for an update. Right?
Prove it.
No, they can’t, because if they have to choose between pissing off a few modders or admins, and not being able to keep the updates coming, guess which one they’ll choose? And the fact that they haven’t stopped doing it even though you have been asking for years now shows that it’s working just fine for most of us players. If you’re a modder or a private server admin, learn to deal with it. Most other modders and admins do that just fine.
Wrong. They’re not breaking the game, they’re breaking your mod. Very few of their updates have actually done anything game-breaking, and they usually prioritize a hotfix for those.
Have you ever had to rebuilt your server because FUNCOM changed the code? I have… do you now how much work that takes you have to start completely over? I just finished my server as well. again because the code changed on me…
The updates are for content in most cases, that they sell, and the updates are to fix that content they just sold… rarely is it to fix past issues that are still astounding now… and its not that great of an update… I’m being honest …, if you can’t handle it I’m sorry. Please stop trying to make me feel small for my legitimate feelings and past frustrations with how FUNCOM operates. I’ve been with Conan a long time. I use to make mods but don’t because of FUNCOM. This is a real issue. I’m not here to just rant I want FUNCOM to wake up.
The update are part of Sitpah/Conan… there is NO disconnection between them. they merged a BETA test game into Conan and force us to update with it.
Jimbo… please post something valid or save your air.
Nah, I play modless.
That’s the risk of using mods. You should have gone into that knowing those risks. This is on you.
Inb4 every second week forum post no content game ded
You’re being a giant manbaby
Same, day one early access.
Cool, link me one.
It’s the same game, just two maps. Do you not know the distinction?
Blackthorn… please post something valid or save your air.
Personally, I think it was only 4 patches that broke numerous mods from Oct 2020 to Dec 2021 which is roughly 1 per quarter not every month.
2.6, 2.6.1, and 2.6.2 for example, do not recall any mods that truly broke. (maybe just 1 mod had some major issues). Last time I see major number of mods updating was Sept 1-5th for Patch 2.5.1 but do not see any notes that mods had fatal errors, since it appears my servers was up during that time.
In August, my notes mods broke during 2.5 patch where I do note various mods were broken. So its been a while where there was a major issue with mods.
Thats the risk of using mods.
I run a server with some mods, but I don’t overdo it because I don’t feel like having to make massive changes to my server every update. Thats the risk I don’t want to deal with, because its on par with every other game that supports modding as well that I have experienced the past decade or so.
Modding is an optional addition that carries a risk. Game devs are not beholden to make every update flawless for modders, nor do I feel that is their responsibility nor do I expect them to do these things.
I felt the last update to be a lot of fun and has been enjoyed by the players on my server. I really don’t see it as an issue but that is because I minimize the risk on my server by minimizing the mods. If I eschewed mod risk, then I’d bear that on myself for taking that risk when updates blew my server up.
They broke every single mod… that I have looked at thus far… some modders have to redo their entire mod… I was told all this would make life easier for modders this updates and new ownership… I don’t’ see that at all or I wouldn’t be here asking why that failed. I’m calling FUNCOM out for it’s updates being too many and too problematic and they are based on their content that they sell… I’m not a lone wolf here… I’m a long time sever owner that just spent two hours talking to upset community. I’m not new here either… this update is like old funcom. I really hope to never see this again… that’s my request please.
That’s not what I experienced in the past. I’ve experience a lot of struggle… and your view seems to conflict with my experience. I will leave it at that. Do you still play Conan? Just curious? Im not mad at anyone here… I’m trying to express something and I’m definitely not being heard like many. It seems the only solution anyone has is… good luck.
I’m out of steam cleaning up after Modbombs are dropped. It’s tedious and relentless.
Oh, that’s different. I can totally understand when you phrase it that way. But most of your posts in this thread don’t make that clear at all. You talk about sub-par content and semi-tested updates and game-breaking changes, which is all a lot more general than “Funcom promised things would be easier for modders and they’re not living up to that promise.”
I’m not going to dispute that, because I’m not a modder. If you say it’s so, then you know more about it than I do.
As for the rest of the stuff, the content hasn’t been sub-par, most of the changes haven’t really been game-breaking, and the updates always feel semi-tested to me, because I’m a software dev who’s used to more rigorous testing practices than those the game dev industry relies on.
Like I said, many other server owners know this is par for the course and so their communities. I’ve played on private servers, and I just learned to accept that every major update is going to be a major pain in the ass for private servers. I guess my bar is just set low and it takes more than a few promises to raise it. (That last sentence is not a criticism directed at you, by the way, that one’s aimed at Funcom.)
On and off, but yes, I do.
Prove it.
So I’m assuming you looked at two and jumped to conclusions
Prove it.
They all should have known the risk. As server owner, it’s your responsibility to let them know that updates break mods. I don’t know why this seems foreign to you, it’s been this way for literal years.
Do you? Or do you play on some barely functional cobbled together frankenstein’s monster of mods layered over top of one another? You’re clearly overmodding your game and yet you’re here trying to take it out on the base game because god forbid the developers update their own game instead of tiptoeing around your flood of third party mods.