Will server transfer allow to restrict it only between specific private servers?

Will the server transfer be possible to restrict for server owners to only allow characters from specific other (private) servers?
It is a very likely scenario to want to allow transfer between a Siptah and Exiled Lands map server of the same community, but not wanting to allow transfers from other servers (as that would allow people to just admin cheat anything they want in their own server then transfer to yours).
So can someone confirm server whitelisting is possible? Otherwise the feature would essentially be not usable for private servers.

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We don’t know much of anything yet. We’re waiting for the ‘official announcement’ on server transfers that’s “coming soon.” Maybe we’ll know something on Tuesday (that seems the be the usual day for announcements).

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according to the announcement of funcom it will be possible to go from official to official and official to unofficial. My question is easy: can it go from unofficial to official? I would like it to be announced soon because I have a server and if it cannot be done in both directions, I will surely close it.

Official PVP → Official PVEC → Official PVE → Unofficial

already answered: it is a one-way road

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No idea regarding private server transfers between other private server transfers. I will assume, there will be some kind of mechanism to allow / disallow servers to link up. Otherwise, we have no idea at this point. It will be announced probably at the end of the month the initial workings of the server transfers. I note it as initial since I am sure it will be re-worked/refined over time to work better with players’ responses / feedback when its operational.

I honestly think that funcom has no idea what the players really want with the transfer. And I think that what people want is not a one-way trip but a round trip. an interaction with both maps

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related to the question it is the right answer

everything else simply doesn’t make sense and when i read through the forum here then the majority is rather for more restrictions than less. to me it looks like you are relatively alone with your request. easy unofficial resource grinding and transfer to official servers
 no way

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I think it was explained to me wrong or it was not understood. When I refer to back and forth, it is clear that it would be between official servers in exile to siptah and vice versa, not from private to official because it would be cheating, but from official to official back and forth is what is requested.
What seems surreal to me, is how they are posing it, a one-way trip when the servers are almost empty or empty. The logical thing would be to allow the transfer between different types of map and pvp servers (always talking about officials or only between non-officials) without limitations and of course in both directions

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it’s exactly the same problem, regardless of official or unofficial: easy and safe pve resource grinding and transfering to a pvp server => absolute no way. i don’t know of any game that allows this. not even games that charge money for a server transfer allow it

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I do not explain myself well or you do not want to see it more clearly that this cannot be:
pve to pve, never pvp
and
pvp to pvp, never pve
including the two maps in both cases and in both directions
Is it understood now or do I have to draw a picture?
the approach that exists right now is not convincing. the idea was to join the maps and be able to interact with both mapsin both directions. always making clear official with official and private with private

your initial question and the answer is no, you can’t transfer from an unoffical to an official server, no matter what type of servers (pvp, pve-c or pve) or map we talk about

and that’s a complete different story and the answer is yes, within the other restrictions

you can always transfer from map A to map B and back to map A also long as it does not violate the other restrictions

the map on the source or the destination server is never restricted. as far as we know we have only restrictions on the server type - official vs. unofficial and pvp vs. pve-c vs. pve

edit: the server type restriction is currently only announced for official servers and not for the unofficial servers

Official PVP → Official PVEC → Official PVE → Unofficial

from the announcement. no separation of unofficial server into the server types pvp, pve-c and pve

when i look at the current information, i am more concerned about whether the following scenario is possible:

private server(s); server transfer allowed, but restricted to private servers defined by me; server transfer forbidden for all other servers, especially official servers

if this is not possible the feature is not really usable for private servers to offer multiple maps to a community. i don’t want to allow everyone to transfer to my servers just because i have to enable the feature to connect 2 maps

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palm I don’t mean that if a pvp player wants to play a pve he cannot leave, I mean that a pve player raids a server and then hides in a pve to avoid being robbed. and if I have not misread everything that has been put, it is that you can only go in one direction and you can not return to the exit server
and not only that once you move you lose everything you leave on the outgoing server

Has anyone tried testing it in on Testlive? It’s all conjecture until you do.

that was my question palm because I have only been able to read that it was only in one direction. I have not seen anywhere that you go from server A to server B, and when you get what you want to go back to server A. On the contrary, I have tried it in testlive and when doing so, first it only lets you go to unofficial and it warns you that you will lose everything on that server


I am on an official server and in that image you can see it, there is NO turning back.sorry palm522 in practice you can not and with this image it is demonstrated

it is clear that once you go to an unofficial there is no turning back. in the testlive I have tested it with all the servers in the US and the USA and with pvp I know from the only unofficial one.

I think the best they could do is to LINK 2 servers for example pvp exiled and siptah pvp, pve exiled and siptah pve. Just link 2 servers instead of this exploitable server transfers


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you can be but funcom sells that now you can transfer characters but it really has no real utility (right now), this shows that at this time there is no real interaction between the two maps. You cannot play in one and go to another do the lore and then return to your base in the other.which I think is what the vast majority of players want and expect. Nor go to other servers with players and do pvp, there are many other games where players move between servers to do pvp and then return to their servers with the loot. and EYE I always mean between official servers.
sorry for those who maintain that bidirectional because this shows that IT IS NOT

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Valheim has implemented moving your character among ‘worlds’ without losing your base, a similar type of experience is what I was hoping for with Conan.

Being able to have my main toon to be able to travel to the Isle of Siptah and back to the exiled land would be ideal. Perhaps it could be ‘enabled’ once you have removed your bracelet in exiled instead of erasing your character.

Again, being able to ‘travel’ not transfer, in my opinion, would be ideal.

everything would be ideal with both methods but currently it cannot be done and seeing funcom’s history I doubt they will.what is really painful

I don’t doubt it and it would be a big problem, but it’s funcom and it’s supposed to have people working to fix it.for funcom (and it has been proven with several cases) when a bug requires a lot of work they simply remove it, erase it and it is not implemented

And then there is always the option to just use the mod everybody else is using for months instead of the funcom system.

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