In the Trimming official servers thread, there was an apparent standout case where a user commented that one of the most popular AU servers (1950) was being merged into a dead server. I can’t find the actual post now but there’s numerous chit chat about it.
I don’t have information on this exactly and it’s anecdotal from these users. However, if it’s true, doesn’t this mean that the devs are at times heavily misfiring on their server determinations? Perhaps some other users could share your feedback if you’ve seen similar merge announcements that just don’t seem to add up. I’d just like clarification on this.
If this is indeed the case, perhaps we should make note of this and address it before the devs announce even more server merges next week?
i think i know which one you were talking about. After looking up the numbers on that server for Jan (the month ised to create a subset to investigate further) the numbers referenxed by poster were highee than yhe data i found. they said 10-15 average, and my research showed about 4-6 average.
There’s absolutely nothing anecdotal about it, and it isn’t unique to 1950 and 1953, people are starting to see it with other servers as well.
1950 has more active players, it’s peak concurrent players might be lower than other servers, but it has more players overall actively playing on it spread throughout the day which you can see clearly with respect to the Battlemetrics server rankings. And because Conan does not provide player lists (as a safeguard against PVP griefing etc), the ranking is based entirely on players.
It’s really a problem of how the developers are interpreting the stats, ergo if a server has 20 active players, but only 2 of them are ever on at the same time, it’s considered dead, but if a server has 3 active players, but they happen to all get on at the same time for an hour, voila, that server has higher peak players despite it being a far less active server.
Again, they used Jan to create a subset of possible merges. then too k that subset and dug into deeper numbers. So both 1953 and 1950 were both in the subset of possibles, from ther, long term player counts, buildings piece on the server, new traffic on average(?), etc were used to decide deleted servers, new home servers, and some may have been untouched due to that data.
Yea I think this is coming down to interpetation, as Funcom explained their rough metrics but we dont know what their formula is, whether its unique logins, concurrent, daily average etc. People with apparent cases might be finding metrics which seems to favorable them when we dont know if thats what Funcom is using.
The main thread. They said theybused Jan as starting point, then used other data after that. What theu used outside of Jan, i do not know. But just using basic logic, i figured the Jan start was because it was the last full month before theybstarted looking deeper. What % of Jan were safe, i do not know. How far back with the chosen low pops i do not know. But i do know how you cull with data. You start with criteria, shave off, then do another criteria, shave of, an so on until youbhitvthe given number
Also, you are using Battlemetrics for your example which may not be what they are using. I am sure G-Portal keeps their own internal logs with better data than a third party app. Just a thought.
yes. But BM gives a decent idea. I just want people to inderstand FC is not throwing darts. And i work in forecasting and procurement. Meaning i have to try and figure out qty to buy based on (in my case) sales data over 18 months… We put higher weight on the last 6 months compared to the 1st 6 months. Amd that is what FC most likeley did. They used Jan 2022 as primary idea. My guess is they looked at the last year, and Jan 2022 was a way higher percentage in there ranking than Jan 2021. They also said that once they had the “low pop” servers, they would merge on multiple things such as region to region, style to style, and cinstructions on server (higher build # hurt???). So.being less players did not mean it would be deleted automatically compared to a similiar server.
They said somewhere in these forums that it’s number of players over number of hours. So, that’s the formula. And Battlemetrix is all but completely busted! That thing hasn’t worked with CE for ages! So the chances of those numbers being wrong is pretty close to 100%.
I have to say though, I don’t feel sorry for anyone being moved. It’s so easy to pack everything up, undergo the transfer, and rebuild that it should almost seem like a pleasure. I mean who here doesn’t like to build - raise your hand! See, no one! And if you have more than 213 slots worth of stuff it’s time you cleaned out your closets anyway. I seriously think this can only be seen as a good thing. Good for the servers and good for all involved users.
I am not totally sure, but it seems to me that the overall playercount is not the only factor in Funcoms merge calculations. I am guessing that it has something to do with the current problem of disappearing building pieces and chests we encounter on different servers, that they try to get rid of buildings that are too old and therefore may cause stability problems and lag for the server. Less server hosted on one root server also could be a big factor since it can bring a performance boost and reduce server lag severly. Its known by now that g-portal has the habbit of overpopulating their roots so they can offer servers cheaper then others.
Ok you had me in the first half of your post but the second yea I just cant begin to agree lol.
If someone’s invested years into building an awesome server then “picking everything up should be a pleasure” just sounds absolutely nuts and more of a hyper specific personal preference and not something that could be fair to expect on any size of the population.
213 inventory slots is not in any way shape or form a sufficient number to move any established player’s existence on a server. And that is within the “average normal” expectation of Conan play. Not even talking about mega hoarders. Yes, it can be done, but you’d be losing a lot.
I think saying people need to clean out their closets if they cant fit their existence in a backpack is unjustifiable. I dont know what type of ganeplay is out there on Conan where this would work except for solo rats or noobie casuals who still live in sandstone.
Just the building pieces, placeables, tables and worker thralls from any decent base is enough to fill much of that, with your personal belongings and treasured items. And we havent even begun to tap into mat chests to bring precious metals, brick, alchemy, etc. Those are things you cant just leave as they mathematically represent many hours wasted farming/cooking/crafting.
Now yes if you have a clan that mitigates this and perhaps in many cases, with enough members the 213 slots can be enough.
But for a lot of people they have cherished memories of slowly building their lands, I dont think anyone can reasonably find pleasure in destroying all their beloved creations.
Theres something to be said about turning lemons into lemonade and trying to focus on the opportunity or excitement about building new and having a change in scenery, even it might itonally be a breath of fresh air for these same players whos gameplay was becoming stale. I was already mentally preparing to think of it like this in case I had to move (turns out, I didnt). But that doesnt mean dismantling all the things you love feels any better.
But all of your arguments are referencing a playstyle that has been made illegal by FC. You’re not allowed to “build up a server” - for example. Etc. etc.
Also if it really took someone “years” to do something like what you might be suggesting I do indeed have sympathy for them. Not because they’re being merged tho… but because it took them years to do what everyone else can do in a week or two max.
not really. They have been pretty accurate when i server watch fornthe last 2 months. It is what i used to pick pvp servers while i chilled. Are they 100%? No. Are they an indicatir yes. And my guess is gportal has the most accurate #s. But since i dont have access to those, BM is the next best.
So yiu can level 100 thralls in 2 days? You can run and enjoy dungeons with friends in 2 days? The statement is saying that they have spent that much time perfecting thier builds, enjoying the pve on that server, creating memories. That is all gone. Sure if you want to talk about “physical” posessions, then 20-30 hours would be the completion phase from noob to built and running stations.
But i also believe starting over is a decision of liking the game and habit. Thise that will rebuild like the game. Thise that quit do to shutdowns probably played more out of habit.