I had a small army of named bearers. I placed them and 3-4 of them at a flat 40% for all growth percent chance stats. Is this intended or a flaw of the RNG system? The first ones I placed had widely random stats. As I went, I started getting more rounded up or down stats, ending in 0 or 5. by the time I got to my last 3-4, it was just the straight 40%s for all stats.
I did not encounter this on placing my fighters and archers.
My inventory did sort bearers, so they would have ended up placing in order of the inventory sorting - heaviest first. I know they all weigh the same. I have no idea yet if placing them in the opposite order would have similar results, reverse results or if it was a one time glitch in the matrix.
I had other things going on and did not make a note of the bearers in question. If nobody else has experienced this, I’ll hunker down and try recreating.
Question to devs: Are there any thralls or pets that are supposed to have fixed growth rates for their stats?