In my case this reduction will negatively impact on gameplay of my community. We have about 40 adults, with daily online about 10%-20% (4-8 ppl). And the clan management under this new condition will be horrible.
What is the real reason for the reduction of clansize?
Why the current value (30) is not good?
I myself have run many +10 clans, and my intention was, even on PvE, have a bigger clan, maybe not 30+, but definately more than 10 players.
I think they have done it, since they expected to raise the max players from 40 to 70 I think, and that, I think, wont happen. So they had to decrease clan size, or it would be a first to come first to win, given official pvp servers will have raiding times.
For me, they should raise it to 15 minimum, even on PvE servers, because with higher clan sizes, we could afford having some semi casual members, test members, recruit noobs etc, but with only 10, that wont happen. I usually have some people that play often, and many that play sometimes, with big clan size theres always somebody around even if most of players are very casual. With 10 thatâsâŠdifficult XD
Is it clan membership they have limited or online clan players? I read it to mean max clan size.
Having only 40 on a server at any one time, i can see the need to reduce the clan size to 10. Hopefully later down the road, they will find a way of increasing the server limits on players.
You do not have 100% participation all the time. De facto itâs on the level of 20-30% on every day basis.
So, if we have 40 players in clan we have about 10 online every evening. And i have to accept and exclude my clanmates on a daily basis? itâs not fun gameplay at all and moreover, I do not understand why this decision was made.
3-5 member is enuff, after that clan diplomasy. If its bigger Clans it just suport an un balansed server whit 1-3 or
alfa-Clans that just rolleower the rest of theserver.
But yes it will be plenty of servers so not hard to devide servers om a max ex: 3, 10, 40 and no limit servers.
When I ran into this issue on private servers we would kick people who are not online and rotate players in and out. If that was too much of a hassle we would make a sister clan and split up. I understand why people would ask for lower clan size but larger clans will find away to still ally up and play together so the limit never really accomplishes what it sets out too.
No, but you can cooperate and coordinate attacks with each other. I like the smaller clan sizes, as it limits the amount of âAlphaâ clans and hinders their ability to share resources with allies. If the player cap was raised to 70, then i could understand raising the caps to 20 per clan.