The term “spread” might be wrong here. It doesn’t show if a foundation is Sta0 untill you place it, thus an entire area might be “infected”, but you will not know untill you build. As seen on the first image today, i buildt around the infected area and could build up to my desired level/hight. The one demolished here got Sta0 on level 2 or 3 and I could not build on top of those.
Hi again
Been a while since my last entry. Since the last time i have removed most of the foundations in the middle and used rooftiles and pilars @Multigun . (just to be nice to potatopowered PC users.) So, layout is done and i have started building the main building. Guess what @KittKatt :
Here we go again… @Ignasi please use a boot on a stick in your next meeting, if that does not work, bring forth “kald øse”. Edit: added text.
Ooh. The wall bug. Yuck. I hate that one as much as the foundation bug.
I’ve worked on another build since you’ve last posted. Ended up chasing the zero stability foundation bug around for 3 days before it finally stopped.
With that many pillars, have you run into the pillar stability issue yet? Where when placed ceiling tiles meet each other from different pillars- that the stability math gets confused? Then suddenly you can have a tile directly ontop a pillar, and its stability can be 80…or 60… or worse…
