And somewhere along the line someone lost the memo that if players are expected to keep spending money you have to give us something to spend money on .
Yup -
And here we are. Players aren’t spending money because Funcom isn’t spending money
I would disagree somewhat, since there was (and still is) a sizeable chunk of stuff that they already have from TSW. Which most certainly will not be making it’s way over here, and that is not because Funcom didn’t make enough money - because some spent a lot and funcom chose to move on.
so somewhere that line ends with “ok, we made enough money, lets not waste more time” and shipped them off to “other projects”.
Now i have no problem with other projects, they gotta make that money, and you’re right - it is and was no secret that it was relaunched to help break those shackles and usher them out of the final throws of debt. I just found the rewording of the branding odd since it’s not even driven by it’s story anymore (I have odd humour i guess)
Right now, i would pay for ALL of the missing content and more - on top of my subscription.
If the offer was even available as “optional content DLC’s” -
@Jess
The Agent system is a way for them to add content - without actually creating zones and assets.
They just create some agents, with story chain missions and lore, that may or may not lead to “awesome rewards” or Achievements.
That can all be done by one person.
It is in no way like a Facebook or mobile game or a game within a game or even a standalone game.
It’s just a means to an end.
Explore the dark corners of Agartha and meet some of its oldest residents. Push forward against dangerous enemies and collect great rewards.
Now that you’ve been going up through the ranks of your faction, it is time to get yourself a team of rookie agents and send them on adventures of their own.
As a results of the events that ended at the top of the Orochi Tower, continue the main story mission and follow up on a lead which will send you on your way to a brand new country.
(the roadmap is no longer updated - some would lead you to believe that it’s because the public are too critical, when the reality is there is nothing to add to it)
The Agent network was used to reveal Dark Agartha, because of course - this is your final destination, a perpetual daily recurring challenge that uses scaling of your choosing and something to spend AP/SP on.
“We stand at the end of all”
(This link also contains the info on the Talisman imbuers for 4 pips)
This is probably the last of the content for SWL - anything else will be added to agents mission chains and lore.