With the Age of Heroes, I came back to Conan Exiles, eager to try the new content and get back into the game I really love. As with most PVP servers, newer players get the typical raids and/or theft of open items.
Everyone knows (or should) you don’t put crafting stations right up next to thin walls, sandstone through black ice, because if you get them too close… another player can just reach through the wall and steal from the station.
That exploit has been around as long as I can remember. What should be safer however, is a full blown foundation or wedge wall between you and the outside world.
I’ve been enjoying exiles since the new age came out in Oct '24, but now it’s sadly time to abandon it until Funcom fixes 2 things that I just can’t live with anymore:
• Playing the intro video twice every time I login.
• Fixing the (what I’m guessing is) the old bypass the base bug, where players could race from the edge of sight to a base before the server had time to draw the walls and get inside without any encounters from walls, thralls, or golems.
Now the second bug I encountered ages (well 3+ years ago) but it only affected me once and I built larger bases to compensate with multiple layers of defense etc… well before age of sorcery. Much of those or similar bugs were fixed.
But on Feb 17 @0335, my well-defended base was robbed. Only one room, (with the work stations on the 2nd floor… none next to outer walls) with no walls, thralls, or golems damaged or attacked.
That’s well outside of PVP building damage time: (1800-2300) and about 30 minutes after server reboot.
After noticing the theft, I reported the user to Funcom, thinking it was simply a bug or exploit, that I didn’t know about, and forgot to defend against. Funcom responsed with the following reply:
" To start the investigation we require more information from you, if that’s okay. Please provide the following:
- A video showcasing the suspect behavior you experienced.
2.Make sure to check out the accepted* file types and formats here.
- Please ensure that the accused’s FuncomID is visible on the footage.
- If the video is longer than 5 minutes, make sure to send timestamps for a swifter investigation."
You’ll notice he asks for the impossible. I wasn’t on at 0335 on Sep 17th and if I had known someone was robbing my base I would have defended it. We’ve exchanged emails back and forth but he won’t start the investigation until I send him an impossible video.
Funcom has the event log sent in screen captures, a video walk-through of the base and workstations, and a screen capture of the userid and full funcomid of the perp.
The workstations were behind 100000 HP of doors (minimum) and 200000HP of walls. There were 2 active aggressive thralls INSIDE the same room (hyena and rocnose, both alive and well) and an undamaged stone golem, 1 door away.
Obviously anyone willing to blow a lot of resources could break down the doors and kill the thralls… during PVP building damage time 1800-2300.
But this happened @0335 and no walls, doors, ceilings, thralls or golems were damaged .
With no Funcom support to either explain the event or investigate it… it makes no sense to play if my equipment can never be protected in the slightest. Normally I’d track down the cheater… but what’s the point if he can move freely through your base… maybe he has admin rights… Attempting to fight someone with those rights is silly, and Funcom won’t investigate unless I produce a video of the event, or try to find the perp on the server and follow him around with nvidia recording activated. The 30 seconds I recorded of my walk-through was around 2 Gb, so Funcom is asking for the impossible,
which puts this game pointless to play