Funcom Taking a Month Off? Exploiters Win. R.I.P. Conan

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Such a good game though. Such a shame. Trying to be patient with it :roll_eyes::roll_eyes::roll_eyes:

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R.I.P Conan Exiles. Good job funcom. Now all my friends will stop playing this buggy unbalanced game. We had hope for a release this week… but in august?! WTF bye.

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You gotta be freaking kidding me. They’ve lauded this thing was right around the corner for weeks. How do they expect to have a player base when ps4 can’t even play? This is a load of crap.

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The game needed this patch last month not next month. RIP

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Am I to assume that PS4 will get all patches that PC currently has to date on this coming Wednesday? (So Thursday New Zealand time)

I went to testlive to check out the patch. It’s buggy and is not ready for live. They have broken a few things and need to fix them. It’s just not ready. I’m a professional software engineer and I can say these things do happen.

Also people take their vacations in the summer. I’m sure much of the team were heads-down and working very hard through launch. It’s time for them to take a break.

Normally I’d say that they should try to cycle vacations so that there is still bugfixing going on etc, but this is a team of what, 40 people? It might not work to do that.

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I just wish they would have actually released a complete game that works properly. I play solo on xbox and the game dashboards me every day I play, and I’m always fighting maces with invisible people swinging them, spawning out of nowhere.

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You won’t have a player base left next month at this point. While I understand sometimes fixes tend to cause other issues, there’s simply too many issues right now that need immediate fixing, not telling us to wait until August.

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Honestly a massive patch to fix a ton of bugs is an anti-pattern these days, anyway. This should probably be a steady stream of hotfixes instead. It’s not as exciting but would be more stable.

Fixed armorers and recipes… that’s all I ever wanted.

Instead I’m gonna have to enter maintenance mode on official CE servers now, and return to ARK, which i’ve entered into maintenance mode for CE to begin with.

Jesus… I was hoping to pass the summer with this game.

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They are alienating a huge amount of people that would NEVER be back to support Conan and buy DLCs. Releasing an unfinished product over 3 platforms which they are unable to support in a timely manner WILL cost them $$ and clients in the end. And since they would have less $$ and clients we, the players that are still playing, will also pay in some manner or form.

And I don’t blame the devs or community managers, I’m sure they were all screaming “WE’RE NOT READY FOR RELEASE!!”. Our server will be down until we get the “Big” patch… then the wait for the QOL patch(s) :expressionless:

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really the game wasn’t ready for release to begin with and should have been in EA another year. This really is gonna be the death of the game. There’s just too much on the horizon to compete with and taking the break now instead of in august after releasing this needed patch and the jhebbal sag/animal taming/archery patch is just horribly unprofessional. With all the releases coming this fall, like Fallut 76, Ark’s last expansion, Assassin’s Creed Odyssey, among others…Playing catch up wont be an ideal situation and the team will end up wanting to just move on to their next project anyways.

Sad that a game with so much potential is subject to such ineptitude.

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It’s sad that the game is great in general, but Funcom doesn’t took a care of the existing issues.

So since:

  • it’s official game,
  • we paid about it
  • there are so many game breaking issues that are known for months
  • there are somehow ready fixes that are postponed for months

I think it’s time to write to some medias about what is going on with this game and to bring some light on it.
To have paid DLC on a broken game it’s…

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Solid fail funcom. way to show your true colors…Im out. Your game needed this patch a month ago. Now watch as your game dies.

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They have their money. Job done. They can go on holiday very satisfied. Problem is not for Funcom. People has no doubts to pay for a DLC on a completely broken and unfinished game. Reasonable and critic attitude will be:

  • Left the game and play any other. There are a lot of good and finished games out there.
  • Don’t buy any other product of this company. Nor DLC, nor any other game.
  • Pray for a serious and competent company acquire Conan rights in the future.
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Misopogon +1

We can easily can see the active players stats for CE and ARK, going in two different ways. Slowly but steady ARK’s active player base goes up, and since official release CE is going down.

It takes so much of a time for ARK to realize they need Code of conduct, GMs and report system, after facing the same issues over and over again, no matter of the number of the fixes. But instead of using some know how - CE want’s to invent the wheel by itself.

We all know that the game have and will have issues, that they takes time to be fixed and etc.
The main problem is that Funcom doesn’t do anything against players who are using exploits/glitches.

Because there always gonna be exploits/glitches, but if you know that using them will leads to ban of your account from official servers - I doubt that those guys gonna abuse the game mechanic.

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This is no secret for anyone, not even for FUNCOM.

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Bylos loses a fistful of his hair everytime this video is reproduced.

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Completely agree.

Sadly after reading a few threads on this same subject, it seems that the prevailing trend is excessive melodrama, liberal use of the phrases ‘dying’ and ‘RIP’ and various theories on how Funcom are an evil scheming bunch of villains powered only by their hatred for their customers.

I’m also a professional software developer and as such I can also sympathise with the fact that though it’s not ideal, these situations do occur despite best endeavours. However, seemingly everyone is an armchair expert on the subject and knows much better how they would manage the process.

No offence to those expressing their frustration in more moderate and sensible terms, but these things happen, and decisions have to be made. If the patch had been rushed out with more issues, or worked on by a bunch of overworked developers badly in need of a holiday then we’d just be seeing different rage posts.

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