We’ve performed some spring cleaning on the Conan Exiles forum! We now have an extra layer of subcategories to play with, which allows us to organize sections more neatly and comprehensively - the aim of the update is to reduce clutter on the Exiles forum frontpage and (hopefully) allow for easier tracking, reporting, and discussing of various things for each respective platform (PC, PS, Xbox).
Changelog:
Conan Exiles General
Forum logo updated with brighter, blue-tinted logo from Isle of Siptah.
Forum background updated to Isle of Siptah key art (no more brown sand!).
Category boxes now show nested subforums instead of topics.
Category boxes now shift into a column on narrow browser windows.
Category box styling adjusted: darker box, more transparent, now has a 1px grey border to help with contrast
The existing (and now orphaned) #conan-exiles:dedicated-servers category will be retired in favor of the platform-specific categories. This category is now closed to new topics, but replies may still be made.
Patch Notes topics may still be commented on, but only Funcom staff may post Patch Notes in their respective platforms.
Isle of Siptah category will be retired shortly after the May 27th launch of Isle of Siptah itself; topics from that section will be merged into General Discussion; no topics should be lost or deleted if I can help it
Bug Report categories once again have a bug report template included in the post when you go to make a new topic. The PC version will also ask about mods. Thanks for the suggestion!
Quick update: Changed the Patch Notes icon from the magnifying glass to a parchment & quill, and added console brand logos to their respective console forum icons.
Increased spacing and font size on “boxes with featured topics” display (PC, PS, Xbox Discussion) to hopefully make those boxes look less crammed and make the text more readable
General changes:
Added additional details and outlines to most buttons with the hope they stand out better against a darker background
Made category banners in category boxes uniform lengths (also affects all other forums when I eventually get to them all)
Added floating ‘New Topic’ button for mobile users (see bottom-right of screen) that stays with you as you browse a category, so you don’t have to scroll all the way back to the top to post.
Breadcrumb trails for 2 layers of categories now fully show at the top of a topic when scrolling down, instead of requiring you to go back to the top to see the full trail.
‘Dev Tracker’ button at the top of each category now only displays posts from Funcom staff within the category you’re currently in. So if you click the button while viewing #conan-exiles:exiles-playstation it’ll show posts in that category. If you click the button in #exiles-playstation:playstation-bugs then it’ll only show posts in the PS Bug Reports category, and so on for all other categories in the Conan Exiles section. I’ll work on expanding this function for the other games later tonight.
Edit: Done for Secret World Legends. Will do the other trackers another time, it’s late
Fixed category box display in General Discussion on mobile
General
Added little speech bubble icon next to reply count, so you can more easily tell what the numbers mean in each column without looking at the top. Desktop only right now
Fixed margins at top of category on narrow browser windows (including mobile), should result in way less dead space between the black bar at the top and the body
Removed category logos at the top of page when viewing a category on mobile, this along with the above point should conserve a ton of space at the top of each page
New thread tag #Report-Received for staff allow us to mark a bug report that has been seen and reported without necessarily leaving a response to the topic. This tag should be highly visible compared to regular thread tags.
Solution color scheme changed from green to blue, highlighted checkbox so it’s more visible on topic list
Before:
After:
Also made my #adnyplz tag hideous and garish, as nature intended
On narrow browser windows, New Topic button now gets big and moves to fixed position on the bottom right of your window (similar functionality to what’s already on the mobile version)
Pardon our dust! You may have seen some flickering on the forurms tonight.
Performed some cleanup/optimization on the above logic, should now behave more consistently across all categories.
There may be a few cases where the tool buttons overlap with the navigation bar, it’s to such a minor degree that it’s not a high-priority fix right now, but I’m aware of it
extremely narrow browsers may see some oddities with the category breadcrumb, but unless you, for some reason, browse at 20% width, you probably won’t encounter it
Removed category logo and description on narrow browser windows and reclaimed some vertical space (similar to current Mobile version)
Removed gap at top of topic when browsing threads on narrow browsers
Discourse pushed a new update which broke some styling. Working on fixing some alignments now - I apologize for any flickering or weirdness you may encounter on the forums today.
Another post, another update about fixes to alignment issues.
We’re also trying out a new location for the navigation menu. I apologize for making you change your muscle memory. It hurts me too, but I like the way information is displayed with this option. You may toggle the navigation bar on or off by clicking on the menu icon.
And finally, we’re expanding the available list of emotes as reactions for posts. will remain the default choice for Likes, but we’ve also added , , , and to the list. These may be used by hovering your cursor over the icon on posts, or on mobile, tapping and holding the icon.
You may ask why we don’t include things like poop, angry, or laugh emotes, and that’s because they have too much potential for passive-aggressive trolling.
Please let us know what you think, including if you love it or hate it. Thanks!