Only if you think that I’m comparing their reasons for making changes. I’m not. I’m pointing out that they make changes and that not knowing about those changes is what often creates a lot of noise.
Even when they make changes that are documented in the patch notes, there’s always a bunch of people who didn’t get the memo. Hell, I tend to read patch notes for each update, and even so I was caught with my pants down when they changed how thralls work in PVE-C.
But sure, let’s go into apples to oranges comparison just for fun.
And the way they fixed it is, frankly, weird. People still have difficulties dealing with it on PVE-C servers to this very day. Yesterday I had a fun, but very chaotic experience helping out another player with a rocknose purge. They had a thrall set to follow them and to attack all enemies. During the whole purge, I had to run around avoiding their thrall. The only thing that was more dangerous to me than their thrall was the final Rockslide boss.
Followers on PVE-C are a mess. When they’re following you, they can be a danger to other players if you don’t know how to configure their engagement and issue correct commands. When they aren’t, they won’t lift a finger to help protect you from other players, even if you’re being beaten to a pulp. But they will fight NPCs and take damage from them and even die while you’re waiting for a respawn.
I’m a programmer, so I understand the underlying logic. Many players don’t. They just go “haha, look at Sully go, he’s crazy”.
See above.
Yes, and a common complaint among PVE and PVE-C players is that there’s this freaking awesome thing you see in promotional video, and there’s fuсk-all use for it in your preferred game mode.
So what? I should still be able to summon a god, like used to, even if it’s just to see it wander aimlessly around and stomp on a bunch of hapless Nordheimers.
In fact, it used to be kind of a player-organized event. I remember when a dude on an official PVE-C server I played back then said “I’m gonna summon Derketo at New Asagarth, who wants to come see?”
And it’s high time we players learned an important lesson: Funcom’s not going to step in and moderate the official servers properly. They just won’t.
Back before the rules, the PVE(-C) officials could be extremely toxic, but there were also servers with a strong community that didn’t let the toxicity take hold. With the scant tools they had at their disposal, they made the server a welcoming place for those who wanted to have fun and dealt swiftly with those who only wanted to harass and grief.
Now Funcom is supposed to be moderating the servers, but they do it only if you report someone, and it’s a coin toss if they’ll deal with the report in a timely manner, or they’ll be too busy putting out bigger fires and you’ll be left there feeling frustrated and stupid.
Someone’s shooting gas arrows through your windows while you’re offline or summoning avatars to kill you? You can send a report to Funcom and hope that they’ll see it and decide it’s harassment and then ban the troll. You can come to the forums and complain about it. Or you can log off naked, because it’s a good precaution against bugs anyway, and deprive them of the satisfaction of your rage. Or you can go to private servers that actually have moderation we would all like to have.
I’m more than a little bit tired of all this crap where people constantly ask for things in the game to be nerfed, limited, disabled, or removed. If there’s an easy way to deal with it, just freaking deal with it for once. Not every problem requires Funcom to come out with their sledgehammer.