the following things are the reasons why the player count is going down. Overall there are so many massive balancing issues in PvP
Set god is absolutely OP he can destroy every T3 building with 1-2 attacks and he can attack every 2 seconds. All other gods need 5-6 seconds for attack and do around 5-10k damage with 1 attack.
Set doesnt care about god protection. He is immun. Must be fun to farm days over days to build a good T3 base and an enemy player detroy everything with Set.
3.Vaults absolutely OP. You need over 1600 grease orbs to destroy a vault. A trebuchet just do 2 dmg. 2!!! ****** dmg. Only with explosive jars a vault raid is possible.
Running away in PvP is near to 100% successfull. Cause hitboxes and servers are completly ****. The movement is just to fast and the attacks to slow with the most weapons. But sometimes you get hits over 10 meters cause servers and some player pings are ****. Or its the netcode i dont now but what i know is good PvP fights are extrem rare.
Repairing while someone is raiding your house. Very nice if someone try to raid your base you just need an repairhammer and ressources to counter. just repair the wall in 1 second with over 40k hitpoints. EASY. Must be so fun to farm hours and hours for explosive jars and if 1 player of the target clan is online he could easily counter without fighting.
One of the biggest issues of building is to build up a base on the game structures like the black watchtowers. If the enemy not a complete idiot and understand a little bit from building a base you cant raid them cause the spikes and the god protection bubble.
Why is there are max clan size of 10 on a 40 slot server? I have 3 lvl 60 characters on 3 different pvp servers and on every server there a clan alliances between massive clans with 5-10 people so 25-50% of the server is friendly and raid every other clan away… we need restrictions. make max clan size to 5 or less on 40 pop servers. Just bring 80 slot servers with bigger clan size and everything is fine.
So i like the game but there a massive gamebreaking issues that kills the game for every PvP player.
Player count is decreasing since release cause funcom spits us in the face. Funcom just needed over 1 month to fix the gamebreaking life-regeneration-bug AND the all attributes to 50 exploit. OVER A MONTH to fix this. Thats hard funcom. Problems like this need to be hotfixed. EDIT: And over 1 Month to fix an gamebreaking orb dupe… OVER A MONTH. What do you guys think how many players got raided by duped orbs and leave the game? This things must be hotfixed after 4-5 days
I will stop playing now till the big patch with 500 fixes is live. if the patch not fixing all of this massive issues im done with the game.
Sry for my english im german. I hope most of you understand what i wrote. Thx for reading.