I loved that short-term new content was added to the game via a special event. This will only encourage players to stay in game longer once the proper balance to these events are made.
We all need to remember this is the first event, it will not and should not be expected to be perfect under any circumstances. I can only see these events becoming better and more defined in time.
I would suggest to keep event lore true and not cheesey. Be very mindful of prizes…i.e. Dragon heads should never be a drop and should be earned through blood, sweat, and tears same as Keys. I loved the opportunity to gain extrememly and typically non-spawning items such as legendary repair kits… we could actually use our beloved legendary weapons now instead of mounting them like a show car that is never driven.
Knowing that a seperate team does this gives me hope for new adventures great and small. I personally would like to see maybe a small event activity… i.e. new ghosts interaction with a small lore story and a mini quest of some kind. There are many opportunities to be seen with these events.
That being said, we also need to keep mindful and diligent in fixing the bugs that ruin the basic game play. We occasionally see these fixes and unfortunately many times the fixes create new bugs. The bug fixing team really needs to be a bit ahead of the game and more proactive… (yes easier said than done but reality must be said here).
Also, if gportal is such an issue with the function of the game, Funcom should utilize some forced pressure on them to fix, demand fixes, and/or assist with fixes to ensure your gaming community is having the best experience possible. I.e. broken purges.
I add these thoughts here because I understand these are two different teams with the development structure, as such, new events, dungeons, lore, DLCs, map expansions should be embraced and continued for the health of the game as a whole. Once players each level 60 there is only a few things left to do and this added content is definitely a way to handle some of the level 60 restlessness…that and working purges would help.
Thank you Funcom for the first special event. Lets find a good balance now and rock some more out!