HolloPoint's 2D and 3D Artworks


#161

“Lurking Around the Corner”:

If you go into a dark, dank, nasty secluded alleyway… should you be really surprised?


#162

“Steam Lass and the Wolfman”:

I was looking back through my older images. “Snaffle Snaffle … but mistress… they taste sooo good!” “I know, I know… but Bertie that kind of massacre just does not go down well at all, now come along…”


#163

“Percival and Prunella”:


#164

“Shinobi Dragon”:

Ye gads! Three days since I posted something, yikes :slight_smile:

A Dragon defending in the night, sharpened blades to cut and smite.


#165

“The Incredible Andy”

A new PointHollo film production… coming soon!


#166

“DEVRunner”:

“The art… must flow…” :stuck_out_tongue:

Not got a graphic tablet though, but it’s ok :slight_smile:

Oooh no’s, a semi Dune reference… I sense another PointHollo Film coming …


#167

“LumieNET”:


#168

“Blood Moon Over New Kaidan - Secret World Legends 2049”:

Saw a recent blood moon picture, though I’d try something along those lines.

Edit: Added signs to the buildings, I completely forgot :slight_smile:


#169

“Bee-Thulhu”

Happy Anniversary from The FonzaThulhu!!!


#170

“Will Andy - I Am Legends”:

This was inspired by a Leogrim picture in Leos Memecorner in the Community Corner Forums - “Beehemoth - The New Colossus”.


#171

“The Zombies of Old London Town”:

Got the models and so on for an Old Victorian ensemble with the coach, trying it out :slight_smile:


#172

“Harry Templar”:

Done (in lol) with pencil. I’m waaaaay out of practice :slight_smile: 3D imaging Shakes Fist


#173

“Death Templar’s Shadow”:

A pretty old piece, I updated a bit with the post processing I’ve figured out and changed a few things.


#174

“The Zombies of Old London (Update)”:

A bit of an overhaul of “The Zombies of Old London” a few pictures previously. Someone suggested one of the hossies tails being too stiff (and I did not like that in the picture either). The light shadow from the front light was casting a harsh shadow from the lamp post back left. Fixed. Added a bit more water spray from the wheels and fixed the lighting from the lamp light, back left. Punched up the lighting and contrast, downed the saturation a bit :slight_smile:

The problem with the render was it being kicked to CPU… I was not wanting to chance too many renders to fix things. But I got it to work at this lower resolution.

I hope this works better :slight_smile:


#175

“Gaia and the Serpent (Update)”:

I completed this before Christmas, but a few things needed to be fixed. So I upgraded a bit.


#176

“Blue Moon Over New Kaidan”:

Changed the background of a previous image and actually used Adobe Light Room for some modifications! Step up for me :slight_smile: Added the contemplative figure.


#177

“Blue Moon Over New Kaidan - Moon Gazing”:

Figured a few things where I was going wrong with previous attempts at the image. This one is better (I think) :slight_smile: The indirect light settings for poser and massively punched up the settings. I also added a lot more signs.


#178

“Tentacle Freakout”:

Just went blaahhh over this one :slight_smile: Listening to more PsyTrance.


#179

“Tentacle Wide Mind”:

Fwar out wabbit :smiley: I tried a bit harder with the Geometries and used the Energy Brushes a bit better with this one.


#180

“Tree of Life Horizons”:

A bit of PsyTrance, Coffee and running on empty after a long day.