How do they break the game even more with every update?!

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Don’t even bother with these people. They’re not worth it. Tell them they’re right and they should uninstall.

You hear that Fives? Just uninstall the game. Its bad, you’re right, its never going to be playable for you. The game will just be broke from now on for you. Next patch will ruin your computer and sell your personal information. If you don’t uninstall immediate your dog will get sick and die too.

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wtf is your problem?
i am just saying the new update isn’t tested enough and broke some major stuff in our server
why are you getting toxic about it ?
you are the one who should uninstall the game

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“oh someone is having problems in the game so i should tell them that his opinion or his problems are unimportant and i should tell them to uninstall and make fun about it bla bla bla”

you should really delete the game with this toxic behaviour
i am having problems here and talking about them,you dont listen and show up here with this stupid attitude…

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This is Getting old and Tedious Funcom - Conan Exiles / General Discussion - Funcom Forums

Fives, where were you? You see…a little to late. I was myself a little to late…

Please stop. You are the teacher, right?

You are right there

If you were paying attention to the 50+ replies above this you would know that nobody broke anything on your server. Nor is the maproom and elevator ownership bug game breaking in any way. You are simply running mods on your server that broke your gaming experience. Is that bug annoying, HELL YES! But it will likely be patched in a couple days (couple weeks tops - IMO). If it is gaming breaking with your current (unpatched) mod list then take a break from Conan and come back in a couple weeks (as previously suggested).

This was also explained above in great detail. No amount of testing will ever create a bug free game. Should they have tested longer? It is my opinion that YES, they should have. But just as @Coty said…

In case you didn’t understand what he meant. There were 3-4 patches in TestLive, each was released to address the current known bugs. Each patch fixed some bugs and created others. “The latest addition to TestLive” was the last patch they dropped which I believe created the ‘ownership’ bug and was only tested for a couple days before going live with it. It wasn’t discovered until it was tested on a much larger scale (Live) as we were all focused on ‘new’ aspects of the game.

So when people say they have gotten used to it, they just mean that there is no reason to fly off the handle about something you have no control over. You really have two choices, quit, or just roll with the punches.

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Patches that break old systems, most likely would not be caught easily during testing. Especially in this case, Map-rooms are not on Siptah, so people were testing on the PTS for the new lands, where map-rooms were not available.

Some bugs are unintended consequences of changes to the program.

Major bugs, they will fix quickly. Other bugs they will fix overtime.

This game unlike many MMOs, is bought once so its amazing they continue to add things to the game actually. I have been playing MMOs since 1996 and there is always bugs and issues throughout its history. You pay roughly $11 a month to play (excluding game purchase cost) and they have had serious bugs and issues.

These bugs appear to be minor issues and will be resolved.

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That’s a bit disingenuous. From your very first post in this thread, you were having a fit. Strictly speaking, what the rest of us are when we see an “I QUIT!!!” post is flag it for being against the guidelines and move on. Yet we chose to engage with you and see if there’s a way to help you work around the problems you’re experiencing.

Over the course of the thread, you were constantly hostile towards anyone who didn’t agree to bash Funcom together with you.

So, to use your own words here:

What did you hope to achieve with this whole thread? What was the purpose?

These are public forums. If you throw a tantrum in public, then it’s disingenuous to complain that someone didn’t react to it cordially.

Like @DaVice said:

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No,when I talk about bugs you all came in here hostile
I give up,the game is perfect,there is no problem about it,you all are right,bugs are okay,they did everything correctly and I am fcking wrong. Thanks

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You want an honest answer?

A well known and respected modder answered your question, someone who is EXTREMELY knowledgeable about the game, second only to the devs themselves and probably has insights to the game that even rival their’s, took time from developing his mods (to which he does not get paid for and does so for the community out of the goodness of his heart, enjoying the game, and fixing any issues to write a detailed explaination of what is going on. And you shat on it by dismissing it.

So yeah, expect to get 10x worse in return. If you don’t like it, keep your mess to yourself.

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you’re sure you’re 30? so you’re an adult? and a teacher? really? that sounds more like a petulant little child who can’t get the lollipop he desperately wants…

apart from that, no one said that bugs are ok, but I think you’re only here to rant and just skim what is answered to you to rant more. currently I do not see that you are able to understand the written and therefore I’m out. wasted time. have a nice day

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look at yourself,i gave up and you are still going and hating me for my comments
great community,I love it.

Take the hint, the community doesn’t want people with your attitude.

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yours is definitely great for people complaining :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley:
leave it

Why would I leave a community that agrees with me?

If Conan Exiles has so many bugs for so long, why don’t you start naming those bugs in the forum, one per thread, as detailed as possible and if possible the solution as well. That’s what would help the developers to make the game better in the long run.

But neither in the [PC] Updates and Bugs section nor in the [TestLive] Patches and Bugs section have I ever seen you. Just complaining doesn’t help anyone, especially when it is a bug that is already known.

So you want to make the game better, then become a bug hunter and name the bugs as best as you can and preferably the solution as well.

Greetings
SirBowen

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I actually want the game to be better but from minor bugs to major bugs, most of them are still there for months and mentioned before.
Let me ask everyone here, what is the thing that you’re afraid of when you are trading someone?
Simply not being able to see the loot and this is a simple one that’s been there for many months and we don’t see these get fixed.
I don’t know why everyone is so pissed about it but all I want is a good gaming experience,not getting used to bugs all the time. If I hadn’t liked the game,I wouldn’t have spent thousands of hours since the launch.
There are many games with bugs and yes there will be bugs all the time, hell, I played The Division 1 and 2 for a really long time and you can’t even imagine what everyone has to put up with there.
I ask one simple thing, not rushing the updates and bringing in silly bugs.
And everyone who flames me can check all my messages from the top, this is all I fcking ask…

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Same issue on our server. And doors as well. Nightmare for us. I have a city and dungeons setup and players can no longer open any doors. I had to go around and remove every door and replace with an egress door. A few handy elevators i have setup are now un-usuable by players. And maproom as mentioned.

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Its against my better judgement, but I will give you the benefit of the doubt with your request. But if you blow this off, then its going to be viewed by everyone else, and I cannot guarantee you getting a civil response afterwards.

So let’s talk about a bug that is ticking me off. Oh yes. There are things about this game that I don’t like. That I want fixed yesterday. And even sometimes wonder how the frick they happened. This one is the elevator/maproom thing.

Just to get everyone on the same page on what this is. This is where certain non-container objects cannot be used by people outside a clan. This means elevators and maprooms placed in the world by one clan or individual cannot be used by others outside the clan.

Now… this one is admittedly a minor bug. But I play and admin on a modded server on Siptah. This means I have to add things to the world on an admin character in an admin clan so players have access to some of the modded functions. This is a debilitating bug for us.

This one wasn’t caught by Funcom’s coders.
It wasn’t caught by volunteer QA
It wasn’t caught on testlive. (actually I think it was, but there wasn’t alot of information)
It was caught on live on patch day.

Why wasn’t it caught earlier? Well if I didn’t have an understanding on how testing works. I might be pretty miffed right now too.

But I do. In all cases there wasn’t a sufficient multiplayer environment in testing to catch this one. I didn’t catch it on testlive for that same reason. Yes I do have testlive installed, I do help with testing here and there along with others who opt in to have the separate install (anyone can do this). But I didn’t catch it.

Why? Because I play testlive in singleplayer. But even when I did used to play testlive in multiplayer (a few years ago) I likely wouldn’t have seen a bug like this. This requires me to be playing with others who have open use elevators and maprooms.

In an internal testing environment (like in the devkit). Its a chore to do multiplayer and even then you’re testing specific things. In their QA thing, its a limited number of people. The best place to have caught it would have been testlive. Which quite honestly, you could participate in too if you wished.

Now as I said I think it was caught towards the end of testlive. But it was slated as low priority. Sometimes you need a live player environment to get more info on other things. Which they did. They didn’t fix this game breaking (for my community and I) bug since it was low priority. For unmodded Exiled Lands content, people not able to use each other’s things isn’t game breaking (some might even think its a feature, not a bug).

And this bug isn’t because they modified maprooms or elevators. It was a class or method involving permissions. With an unintended effect on those two structures (and any other modded content that calls on those blueprints).

This is one bug out of many. Fortunately I believe this one will be fixed in the next hotfix. Since it was brought up and with a ton of information on what causes it, when, why, and where. It was easy to identify.

And this is why SirBowen suggested you become a Bug Hunter. If you’ve got knowledge on a ton of bugs. Head over to the PC Discussion - Funcom Forums section and make a thread for each one, that doesn’t have a thread already.

List what the bug is.
What you do to make it happen (the exact steps).
Where you are when it happens (map and location on map, and whether you’re in your base, someone elses, in the world, or in a camp area)
What actions that cause it not to happen (if there is a step that when altered causes the bug to not happen).
What your PC specs are (if on PC)
And any other unique information regarding the bug

If there is already a thread, post all that information in the thread. This is especially important because if you have a bug, and someone else doesn’t. But both of you are in the same map, location, and trying to do the same thing, but your PC specs are different, there could be something wonky going with specific hardware. They can’t fix such a bug unless they can reproduce it on that hardware and they can’t do that if they don’t know what hardware that is. Or if its a specific location causing weird things, it helps to know if that bug happens everywhere, or specific locations.

If you only expect the coders/devs to do all this on their own. It will take them years to fix individual bugs. And with the number of players who play on Testlive, it can take months for the devs to track down a bug. They’re not mind readers.

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Now we are speaking. I need an answer like this :grinning_face_with_smiling_eyes:
I also downloaded the testlive version. I may actually do that
It’s just… That bug broke down our server harshly and I was angry about it.
Now I’m calm

I’ll actually try that “bug hunter” thing

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