Buying the dlc with out a doubt.
Funcom delivers fixes that many other gamestudio`s spend years to do, and they actually care.
Most big studios swim in cash, but they couldnt give it a second thought.
Now, heres a reason why its so hard for minor studion like Funcom, the customer matters, and many small studioes dont have the capacity or will to perform even a small portion of the work Funcom have done in Conan Exiles.
The work is second to none, and no matter what some people try to make you think, have you tryed any other survival game in/out of EA?
I mean, the EA developement in Conan Exiles was massive, and it all happened during 1 year!
1 year guys, how long did it take the competitors to fix their crap?
Most are not even fixed as we speak.
And why is it that some games have the guts to deliver DLC while they still are in EA, with a most of bugs that they dont fix 4 years after release?
I for one appriciate the hard work put in to this game, and i will buy the DLC as soon as i can, i allready have over 500 hours of fun in the game, why the hell should i wait to support these guys?
Also, someone said Funcom dont have many games out, well, that may be true, but the share work they put in to every one of them are massive!
Here are some:
Anarchy online, still one of the wery best sci-fi mmo out there, near 20 years after release, still uppdated and followed bu Funcom.
Age of conan, wery strong game, lost at start, wery costly but fantastic game, but to late sadly, still followed and uppdated by Funcom
The secret world, massive workload and wery costly, still depeloped and played/loved by the fans.
The longest Journey, appriased by all in the gamepress, not to bad?
Dreamfall, same as above, a work of art.
Hide & Shriek, a small fun/fast mooving multiplayer, made to test UE¤
The Park, made to test UE4, but still got many fine words in the press.
And still players seem to think Funcom will drop any of their games and stop developing them?
I don`t understand the logic, they still support 20 years old games!
If this do not qualify for stability and progress then i dont know what will.
This all goes to prove why it is wery important to be supportive as a customer, the market is not easy street, there are multi billion dollar companies that work as sharks in the water and would totally ruin the work of outsnanding studios like Funcom if they could, you think it`s easy?
Just look at some of the statements from accounts on steam, i for one do not believe all of these actually are gamers that want something positive to happen, it is wery suspicius in my mind.
I can say this because i have like 500 hours in Conan Exiles, many thralls, lots of rain/weather, and the minor bugs i tend to find are not even that important to me as i tend to find such bugs in near all of my online games.
If i had lost a thrall on my way back to base, would i go to steam and scream my loungs out?
NO, i would think to pull my thrall in a different maner next time, after all, it`s no ones fault that the thrall drouned while i swim with him passed out in deep water, or he got eaten by wolfes on my way back to base.
By the way, i havent lost 1 thrall yet.
Looking forward to the DLC, and hope Funcom keep up the great work of punching out patches and fixes in this blistering fashian.