First, let me just say that I love Conan Exiles. I have most of the DLC, and have logged just under 4,000 hours on the game. As a survivor of stroke, I have dived into the worlds of Exiles and Siptah with enthusiasm, so I wanted to thank you for the fun!
I’m hoping that you can help me address a problem I am having with the game recently.
The engine is crashing a lot, either completely freezing the system or giving a 3D Device error. When I started playing - some years ago now - I was able to run the game on “Ultra” graphics mode, with other apps (media streaming service) running in the background. Nowadays, if I attempt to play on Ultra, it’s a matter of minutes before the game crashes, even with nothing else running in the background. I find that using “low” graphics mode mitigates the problem a little, but the program still crashes or reports a 3d device error soon enough.
My question to you is : Is my system getting too old to keep up with updates to the game and my migration from Windows 8 to Windows 10?
My system is even older, on i7 3770k 16gb ram, a cheap mobo that i could find to run a 1155, and a gtx 1060 6gb. I run the game in ultra for a year, and in the last updates things are messed little but, i could overcome it lowering postprocessing and shadows to high (note noticed much difference in game). I run on win 7 windowed mode 1900x1080, got between 30-60 fps and less than 30 only in crowed, or heavy builded areas (not building fault but of my poor profile). One thing i noticed recently is the memory consumption, that increase along the time, and some times lead the client to crash.
So far I’m having good luck by setting Conan Exiles settings to cap FPS at 60.
Now about 22 loads and only the 2 crashes mentioned in the thread there. This is a Funcom bug and not your system as far as I can tell. Quite a few people are having the same error. There have been quite a few others with the same problem.
As to weather your system is capable: if it was “fast enough” a few months ago then it should be still. If it were me tho, I would upgrade the video card if my budget were low… Maybe a 980Ti or a 1080ti. GPUs are coming down fast now (starting this week) and in a month or so used cards should be very affordable. The 3070 used, will likely be a good buy sometime in late July according to market aware reviewers. Check your PSU can supply the needed power.
If on the other hand you have a $1.8k ~ $2.2k budget then out with the old and in with the new as you can manage it. While most prebuilds are pretty terrible some aren’t so bad so there’s that too.
You and I could troubleshoot this in a few minutes. I think this is where your higher load times are coming from.
Please have a look in your NVIDIA Control Panel under the 3D Settings. If you limit your framerate there, or anywhere else outside of Conan Exiles, you can expect a crash in this configuration.
Framerate capped at 120 FPS (was this before, but why? ), now the settings are ultra/high (was medium and some high before), display refresh rate at 1440P set to 120 hz.
Got 1 crash so far. Which was a freeze, no warnings, no fatal error, nothing, only the game stopped. And since alt-tabbing ot CTRL-escing is this game’s worst enemy, couldn’t exit to the windows. After several keyboard smash, thegame sound started playing again, but that’s it, had to restart the computer.
Fullscreen.
I just simply can not exit to the windows or switch to another task, because if I try to do so, the game music continues, but no switch, only black sreen. And if I try to go back into the game, it won’t happen, black screen.
Edit: I was partially dumb, CTRL-esc works, only alt-tabbing gets the game to its knees.
Quest II for example does just fine on WiFi alone - full spec, no lag, etc.
The current problem with VR headsets isn’t the tech… it’s the lenses.
But I wonder how that topic made it’s way into this thread?
Also 1660 is the most popular only because of office PCs and a buttload of poor and jobless gamers - but it was never at the front of anything. It’s a weakass card now and was at launch too.
Quest 2 doesn’t do foveated rendering, which was brought up during keynotes. Carmack wants the tech for valve.
The Fresnels are exchangeable with prescription style lenses. [I’m not hunting that one down for you.]
I made the comparison with VR headsets because they are a current market mover. (The rift is still good for development because of its agnostic display.) What I’m watching is the hardware requirements for each app. I hope that makes sense.
It most certainly does my friend. FFR has been a thing since launch.
They most certainly are NOT my friend! Not unless you’re performing some crazy warrantee-killing mod. And even then there are no lense exchange mods I know of - only corrective filters that go on top of the existing lenses.
Oh I see. Yeah, that wasn’t clear to me. I don’t really see the comparison tho. VR is decades away for replacing orthodox screens and may never do so if we can’t figure out a way to overcome motion sickness and all the variants of “appel du vide” (HPP), like vertigo and etc.