I agree that having a large amount of visual items in the game, such as weapons, armor, building materials, and decoration items, is great! However, technically this concerns me a bit, because the more items that are added, the more the game’s performance drops and the hardware needed to process everything increases.
However, what’s really keeping me up at night is the possibility of bazaar items being truly exclusive to those who took advantage of the current age. The problem with exclusive items, in my opinion, is that items that only a few players have must be processed by everyone who plays, not just those who own them. The more different items there are, the more likely the servers will become overwhelmed with items that will become increasingly exclusive to a few players.
Unlike DLCs, which are used by practically all players and therefore have a good balance of resources, as everyone uses items with the same texture, mesh, etc., and processing resources are shared, exclusive items could cause a very heavy load, especially when new items are added, since only 5% (an imaginary value just to illustrate) of players will have the exclusive items released so far and other players won’t be able to buy them anymore.
I’m not sure if I’m making myself clear, but I’m posting this to discuss whether bazaar items should really be exclusive to an age, or be timeless, like DLCs. This way, Funcom can continue with the necessary monetization to keep the game alive, without having to inflate the game with items that will require a lot of hardware resources and will only be enjoyed by a few players.
In short: it doesn’t make sense for a company that needs to monetize items to stop selling those items to those who want to buy them just to ensure exclusivity to anothers. Especially in the specific case of Conan Exiles, where the number of different items directly affects game performance. I believe that expensive items are a smart move by Funcom, as this makes it difficult to complete collections and monetization becomes constant. However, keeping items exclusive to an age could be reconsidered.