Age of Conan has gained a degree of life lately. Many people have returned due to self-isolation during the Covid-19 pandemic. I see many veteran players back and It would be a shame to not try to retain them. A suggestion is to be proactive and seize this opportunity with small changes that’s been needed for a long time.
Age of Conan is only active during peak hours for EU and NA. The hours inbetween are pretty much dead due to not being able to progress your character while RF isn’t popping.
The new content coming soon is a fun initiative but it won’t solve the issue stated above long-term. I think it would be naïve to say that content in this fashion will add longevity unless its rotated with meaningful things people actually enjoy to do, for most people i know raidfinder is a chore.
It could help solve the issue of inactivity during off-peak hours, and give people options to progress their character outside of peak hours. I think I speak for the community of Age of Conan when i request you implement Atlantean shards in dungeons. The grind posed by Raidfinder currently deters me from pursuing the many different rings and gem choices, however with this suggestion, I would work to get every ring and gem, even by doing raidfinder, variation is key here.
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Adding Atlantean shards to a dungeon quest. Either a new one that rotates 3 random dungeons every week and gives 25 shards for that successful completion. Or if you don’t want to put the time to do that you could just add shards to the existing Excavator/Khitai Hardmode/Unchained questlines in game with reward values you think would be suitable.
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The new onslaught weapons have several gemslots. You could make one of these gems be bought through a new currency that you get from completing dungeons or questlines like suggestion 1.
I’ve been talking to many people about this and everyone agrees that this game needs more meaning to log in and do activities whenever you log in and not just on mondays when its new RF or Guild-raid days. Dungeons are the lifeblood of a healthy MMO. Right now there is no motivation to do them. Having a more active and healthier player pool that does activities around the clock will help integrate new players in a proper fashion and keep them invested in the game for longer than if they only digested raid finder. This won’t have a negative impact on the activity of raid finder since it will still give the highest reward and people need to do it during peak-times. If you get 25 shards from dungeons and 50 from raidfinder people will do both, thus giving us a more active and varied game. While Onslaught is appreciated as its new content it still falls under repeatability of raid finder as a concept and it can’t carry the wellbeing of the game alone.
