Etc. There was no need for the prolonged explanation. What I was trying to convey in the previous post is that I saw the video, took your word for it, and stated you found a solid method. There is no need for us to delve into that matter any further.
The way you presented this was either done haphazardly, and has unintentionally skewed the context, or was purposefully and manipulatively taken out of context to serve an agenda. Either way, I will clarify for yourself and other readers. There are two parts/seperate points being presented here. The first is:
In other words, I could and indeed will use it at times which I deem necessary. However, and now the second is:
“Default loadout” does not include bonus stats added in by armour, potions, warpaints, etc.
Yes I am acutely aware that it is possible to elevate ones stats using the methods which both yourself and myself mentioned. However for the record, I often tend to invest those bonuses into Strength instead. This will tie into your images of PvP and PvE (default) loadouts, for which I must have missed the point. While interesting, neither really apply to myself, as I have stated on numerous occasions that I am a Offline Singleplayer only; never anything else. As such, my Attributes look like something of a hybrid of each, but different. Just so I can put it all on the table, here is my current, main default loadout:
Now I am genuinely hoping that we can discuss this in a civil and constructive manner, without either ridicule or insisting ‘…oh my way is better’. Each perk I have, I have for a reason.
Any bonuses are often applied to Strength, so as to take it up to the second perk, Salting the Wound. I cant have it both ways at once. And it is just not (for me personally) worth the LARGE points investment to have Receptive as part of my default loadout. The average npc, not including World Bosses, etc just arent challenging enough to justify having it as my standard; I would have to relinquish two of my other perks in order to do so.