PC Update 2.4 (22.04.2021) New Siptah Biomes and lighting improvements, Zath, QoL and more! Oh my!

Greetings Exiles,

Today we’re bringing you the second patch for update 2.4, which contains some critical fixes, addressing several crashes and the Zath’s spiders behavior on PvE rulesets, but also a fix for the elusive issue that teleported NPCs to coordinates “0, 0, 0” in the world!

Thank you for your ongoing support!

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.

notes
performance

  • Fixed a number of crashes.

exploits

  • Fixed the false-positive kills by the anti-undermesh mechanic that occurred within the Scuttler’s Shortcut.
  • Fixed an exploit that allowed walking underwater.

building

  • The model for the Heir of the North Banner should no longer be invisible.

crafting

  • Added missing texture to the Bow of the Grey Ones.

ai

  • Added Tier 1 to 4 Zath Priests to Exiles, Black Corsairs, and Stygian Invader priest spawn tables, so that they can be spawned as intended.
  • Fixed Zath related logic that was dealing damage to players and thralls in the PvE ruleset.
  • Prevented player-spawned spiders from being able to target players and thralls in the PvE ruleset.

balancing

  • Players should no longer be allowed to loot player and follower corpses from other clans in the PvE ruleset through the radial loot all option while the “Everybody can loot corpse” setting is disabled.
    • Note: This setting is now disabled by default.

qol

  • Fixed an issue that would cause bindings to break when mounting or dismounting while dragging a thrall.
  • Fixed a few issues with the Auto-equip mechanic:
    • It should now work when pressing the “Loot all” button.
    • Players in clans should be able to benefit from this mechanic.

general

  • Fixed a few issues with potions:
    • Prevented consumption of more than one potion on certain occasions.
    • Addressed an issue where potion effects wouldn’t always go through.
  • Harpagus, the Zath religion teacher, has been relocated on the Exiled Lands:
    • He can currently be found inside Scuttler’s Shortcut.
  • Fixed an issue where taking damage while being underwater would prevent Players from swimming to the surface.
  • Fixed an issue that caused NPCs to teleport to coordinates “0, 0, 0” on crowded servers - Praise Crom!
  • Fixed an issue where players couldn’t move after equipping weapon while mounted and entering deep water

terrain

  • Fixed one of the Siptah camps chests that could get stuck in an inaccessible state.
  • Lowered the range of the screen shake effect triggered by the Black Pool summons from 1.5 to 0.5 kilometers.
  • Updated water material to provide a consistent look in all graphical settings and reintroduce teal depth-fog color.
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