Personally.
Player damage to 2.0 (If your fine with 1.0…leave it)
Stamina is a pet peeve… so 0.7 to 0.5.
I hate mircomanaging… so food/thrist drain is 0.7 to 0.5 (give or take patch, or console/pc, you may be stuck with 0.1 or 0.5 and 1.0 etc.
Fuel burn x2… thou mostly helpful at start… By then, I’m swimming in Dry wood… cause you never produce enough resin to counter it. So little use for Coal collecting. (has same burn time)
Land Claim, .33 3 foundations out, is were stuff respawns. Handy if you want keep trees and bushes near your home.
In Singleplayer. Doesnt really effect performance to much. Since theres no server side cilent going back n forth.
Decay you can turn off, little reason for it.
Food decay… I knocked down a smedge, so i dont have to over horde.
Purge, default setting myself. (max)
But I check “allow building” Since your alone, you need some form of advantage when stuff goes bad) And I set time from 10am to 2am. (when I’m awake and kicking…so purge doesnt happen at 4am when i stayed up late…lol)
You can change interval to 5mins to speed it up. Just remember you can turn on god mode when stuff hits the fan…
Loot dropped on death is hit it miss. I can replace everything if it goes in floor… I leave it on.
Most of setting you dont need toy with. they effect the game, but you’ll rarely need to change it.
They’ve buff exp gain so many times, cause “everyone” wants be lv60 “Now” and not later.
So I set mine to 0.5 and 0.5 kills and basic gains… You’ll get to 40 fairly quickly, you’ll need to explore and actually kill and journal to hit 60cap.
On base game setting, you’ll be 60 before your even ready to take on world bosses. (inless you know how…)
I turn build damage down to 0.1 (this effect you hitting your own stuff) so if you punch a table with iron cup, or standing torch… you wont break it in one hit. XD
Days are abit weird… so i set day cycle to 0.7ish. It lets them last abit more, along with nights.
Most of crafting timers are fine, outside pet ones. I go station to stations and craft stuff, so the default times are fine.
However… it takes several hours to turn a pet over. You may want to decrease that, so you can get a pet done in 1 gameplay sitting.
Respawn timer make little difference in singleplayer, leave them at default. They are bigger preformce hit when shorten’d. In Single Player, there is no Cilent-Server going on, so anything outside a set range, will just go poof and reset to save on memory. the Iron you just gather 5min walk away from base? It likely back by time you walk back to it.
Same as NPC respawns, once your 1min walk away, they are already respawned.
Harvesting… Cheat and give yourself a Starmetal axe and pick.(or lesser) At default with right tools, you’ll gain enough.
If your gonna change this, your gonna constantly dumping items cause you got 100feral scraps of 1 hyena.
it can be handy to get 5000stones quickly… but murder on basic items filling inventory non-stop.
What ever time you saved on one end… is spent tossing items.
If you really need 5000stone or 10k wood… use better tool. Will keep game fairish.
If your in hurry, admin panel it. Give yourself 1000 and 1000, set your crafting stations. And go farm rest.
Sp wise…play wise. Pets and thralls can win the day, But everything can pretty much be solo’d by you, and you alone. (minus free updates stuff…few things that are just not set up to be friendly to SP players. )
I suggest playing on default.
Figure out what bugs you, and make small-dinky changes. If your lucky… you’ll restart 3-4 times and find yourself with personal setting the fit you like a glove.
Thats were I’m at, I got my character making down pat, and my server setting all set every-time I restart.