I’ve been told many times recently, that if we, as players, don’t speak up, we’re not going to see the improvements we want. I’ve been speaking up pretty regularly of late in game regarding my frustration with not being able to access the new mission, but that’s probably not the best way to go about things. Instead of just complaining, I thought I’d suggest a way to improve things. I know there’s a long, haphazard thread already dedicated to feedback and suggestions, but it doesn’t seem like a very efficient means of discussion.
I’m sure a lot of time and effort went into designing and implementing the latest content that finally brought the Tank Commander Blade and Depleted Energy Cell into SWL. Unfortunately, many people have not been able to experience this content. The problem is that there are two barriers preventing access. The first is the RNG-based drop of the peculiar box (something that I’ve had no luck with so far despite opening 1300+ bags), the second being the requirement to finish all missions in the game. The first is the most egregious of the two, since it locks content behind a wall that players can’t really do anything about.
My proposal is to move the peculiar box to Dr. Caligari’s (or any Agartha vendor’s) shop and make it purchasable only after amassing a certain amount of achievement points. Not only would this allow players to more easily participate in the new content, it would provide more meaning to achievement points in general. I feel achievement points is a more acceptable barrier than RNG since it’s under the players’ control and it encourages people to seek out new experiences in order to receive the points.
As for not being able to use the box until all missions are done, it doesn’t bother me personally since I’ve already done every mission, but I’ve heard plenty of complaints from people who are either unable to finish certain missions due to bugs, or just plain don’t want to do them all again after experiencing them already in SWL. Maybe it would be better to just lock activation of the item til after completion of the Tokyo storyline.
I am aware that the museum items are tradeable, but this isn’t about them specifically. I just really want to see the new content. From what I’ve heard the last fight is pretty difficult and requires some ingenuity, and that really appeals to me.
This seems like a reasonable solution, but I could be overlooking some things. What do you all think? Is it doable? Would it improve things? Is a change even necessary?