Can we talk about this please? The elephant in the room?
Before i get any retort from someone telling me to learn how to play against them, I can
Official servers are plagued by Q lock together with daggers. Most weapons are redundant and some borderline useless or a handicap to yourself in comparison.
I am so tired of fighting daggers that when I fight someone without one its so refreshing. This meta is really sad and cheapens the amazing experience this game can give, such as servers with no Q lock enabled. Give new players this experience so they don’t call this game zero skill. As of now it truly is zero skill on Officials. Many of us prefer to play on officials.
Daggers dish out a lot of damage and never miss together with Q lock. It covers too much ground and can be used for everything.
It has DoT, it has movement on LMB, it always hit with Q lock and works very well with server lag.
Its stats are higher than most weapons and hits faster and harder. It applies poison faster. You only really need a mediocre pair of daggers and naked to kill geared up players.
Can we do something about the daggers please?
Officials pvp is nothing but daggers. You will occasionally see someone use a greataxe and bow, because they too are broken in their own ways. But daggers are a tier above.
Conan exiles pvp is very skill based without Q lock. I understand asking to remove Q lock is asking for much.
Some ideas to atleast push these weapons to the left left left left direction:
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Very high armor penetration. Lower it to 0. So can we atleast remove the armor penetration the daggers have? And only let kits give them. Why does axes, greataxes have less armor penetration than daggers? Hell even greatswords have samey or less armor pen than daggers. Why?
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Make only the second hit from dagger propel you forward. This should make the enemy try reach to you first and press RMB or LMB before propelling onto you. This way using the dagger will require you to think instead of tapping LMB hard. So the weakness of dagger will be how short range it is, like an actual weakness you can exploit with other weapons. This should let the dagger player hurt the enemy as a reward but not automatically win by pressing LMB forever, giving most players a chance to break off. This is only fair as all other weapons require you to sprint hit or catch up hit someone running away. Daggers is the only weapon that can LMB catch with cripple dagons.
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Buff medium and heavy armor. No one uses these items, they are very niche at best. Make some higher damage resistances against daggers with these armors and give them a purpose. As of now everyone uses light armor. Daggers melt through the heaviest armor faster than a normal weapon melts through a naked player.
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Nerf Daggers of dagon and Harpy daggers. Period. (Cripples)
If my ideas are not well-thought, i encourage you all to add your own ideas here please.
While at it remove gumba jump and double jump as well, it cheapens the experience and makes no sense. I can survive against 5 players forever by just jumping around mindlessly like a monkey
Added suggestion from comments: Some official servers with target lock disabled