So since the Saga PVP server has basically been announced with the login rewards, I have a suggestion that would make the server really enjoyable for all levels.
First: Item Shop
-Remove the T2 PVP gear off the item store
-Remove the PVP xp from the PVP boxes
I understand Funcom needs to make money, but offer vanity or items that won’t break the server.
Second: Lowbie PVP
-Force a level cap on players
Make the max level for the first two weeks(or really however long you want) level 19. This will streamline all the PVP on White Sands, Acheronian Ruins, or Underhalls. Once those two weeks are done, make the next level cap 39 for two weeks. Which, again, will streamline all the pvp into level appropriate zones. Every two weeks increasing the level cap to the next highest minigame bracket. This will maximize lowbie PVP and force players to watch their backs while leveling. This also will allow MOST people to hit 80 at the same time, creating an even playing field.
To hurry things along, keep the PVP event buffs we currently have applied on the Saga PVP server. Maybe tone it down to 100% so that its still somewhat of a grind to PVP 10.
Fourth: PVP Event
Keep the PVP Events running 24/7. Whatever level bracket we are in, choose that zone for the 2 weeks. For example, when we are level capped at 19, choose white sands. Level cap at 39, choose wild lands. Mainly so we aren’t getting stomped in Commons district by 79s at level 39.